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Final Map KF-TheHood

I ran this map on my server - it's fast and entertaining, it being a small arena-esque map and all. However, a Fleshpound got stuck when it spawned at wave 9 and was pretty much invincible where it was.

Location where it was stuck:
Spoiler!


Luckily, I was spectating and noticed this or else the only thing left to do for the players was to leave the server or change maps via suicide.

A more minor issue: players can also see the skybox through the doors and windows that don't have walls behind them.

Fun map but again, could definitely use just a bit more polishing before it's unanimously considered complete.
 
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