KF-SunnyLandSanitarium

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Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
902
35
0
Happy Halloween!!!!!!!!

Map Name:KF-SunnyLandSanitariumBeta1-5

Download: http://www.mediafire.com/?bccb1cfquufazmc

Spoiler!


KF-SunnyLandSanitariumbeta1-2 - YouTube

KF-SunnyLandSanitarium - YouTube

PS: If you are interested in testing before release and can host msg me.
 
Last edited:

vegetasasuke0

Member
Jun 8, 2011
135
0
16
I think this is a great map, you did a good job, it gives me a feel like Bedlam, you really did an outstanding job!
 

Sanguivore

FNG / Fresh Meat
Jan 5, 2011
272
0
0
O M G !!!

I am breathless. I absolutely LOVE this map. It has quickly become one of my all time favorites. The dark sections, blind corners, brilliant use of lighting, atmospheric sound effects, everything. And what is up with the creepy as hell stage area? I was using that area as my final holdout for the Pat with the only entrance (or so I thought) properly trapped. Come to find out that he spawned directly behind me on the stage and proceeded to shoot rockets at my exposed back before I knew he was there, AWESOME!!!

This is one really twisted Mental Facility that fits very nicely with KF ambiance. I have tested this map extensively for several hours and enjoyed every run. I tried to find bugs, exploits, holes, HOM effects, texture clips, trap areas, bad blocking volumes, whatever, and found none to mention. So this map is either a fairly solid build currently or I was enjoying myself too much to notice any minor defects. I have a strong feeling that it is both. I suggest trying to get this map white listed soon. A work of art like this needs to be shown the limelight that it deserves.
 

Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
902
35
0
^^ It helps make it worth the hours I put into making something to read a review like yours. Putting this one together almost everything felt "right". It was really fun and as the 8th map I have learned a decent map making routine so that I don't waste time fixing mistakes. Thank you so much for the kind words and I'm glad you enjoy it!
 

Sanguivore

FNG / Fresh Meat
Jan 5, 2011
272
0
0
It was my pleasure Swift. I strongly believe that one should be given praise when they exceed expectations. In this day and age, it is not done nearly as enough as it should be. I greatly look forward to seeing more dark, horror based maps from you in the future. You have a rare talent that few possess, and wish you the best in cultivating and harnessing that talent.
 

poosh

Grizzled Veteran
Jan 6, 2011
3,389
326
83
Version 1-5 is absolutely fantastic! It's like second Bedlam. Removing dead ends and allowing to move in different paths made this map awesome.

However, there are some annoying invisible walls that must be removed. I'll make a screenshot when I have more spare time.
 

Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
902
35
0
Version 1-5 is absolutely fantastic! It's like second Bedlam. Removing dead ends and allowing to move in different paths made this map awesome.

However, there are some annoying invisible walls that must be removed. I'll make a screenshot when I have more spare time.

I'm glad you like the changes. I missed you yesterday and then again today by only 40 minutes on steam. Msg me what walls you are talking about. The only thing I can think of is the auditorium with the blocking volumes around the debris keeping players out of the center. But for now I don't want to spend the time on making that area playable. If it's something else let me know.
 

poosh

Grizzled Veteran
Jan 6, 2011
3,389
326
83
I'm glad you like the changes. I missed you yesterday and then again today by only 40 minutes on steam. Msg me what walls you are talking about. The only thing I can think of is the auditorium with the blocking volumes around the debris keeping players out of the center. But for now I don't want to spend the time on making that area playable. If it's something else let me know.

I was talking about those ones:
Spoiler!