KF-Stranded-Remix

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bugislive

FNG / Fresh Meat
May 20, 2009
93
2
0
This is my REMIX version of my Stranded map. things i included. "another Gun trader, remove the ability to jump on logs to get on top of the shack, helicopters animation leaving you "STRANDED", removed cash, added random item spawns, added better Zombie spawns, also added bushes to map to give it more of a WOW he just popped out at me out of nowhere effect. HOPE U LIKE. :) MAP LINK http://www.thekillingcrew.com//request.php?67

**i chose to have 2 versions of this map cause the original STRANDED is a bit easier and with the REMIX version was intended to be Harder.**

b_560x95.png



kf1.jpg


kf2.jpg


kf3.jpg


kf4.jpg


http://www.thekillingcrew.com//request.php?67
 
Last edited:
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Reactions: Paramecium

RED-FROG

FNG / Fresh Meat
May 17, 2009
167
2
0
Germany
bugislive,
do you want to be as shown as "Shotty King" as the author name, or bugislive.. ?
Tell me, and I'll change it
 
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mastertheknife

FNG / Fresh Meat
May 30, 2009
86
0
0
Hi, we had this map installed on our servers but we had to remove it because zombies barely spawned in it, just like in the original version.
Hope you will fix that.
 

bugislive

FNG / Fresh Meat
May 20, 2009
93
2
0
this map is only intended for 6 players. we never have issues of zombies spawning. my settings 6 players hard and long.
 

HeatSurge

Member
May 20, 2009
580
17
18
Yeah I really like this map. Never played the original but this is my favorite small/in-your-face type map right now... and patriarch battles out in the open are nice ;-)
 

gusone

FNG / Fresh Meat
May 2, 2009
1,507
270
0
Sidcup
steamcommunity.com
Anyone else think this map is as hard as hell post Patch 4? Man I love it now its so hard. Only map that reminds me of RO were you naturally get forced to retreat as the amount of mobs from all directions squeeze you into the camp. And sh!t if you dont kill the sirens before they enter the camp its pure hell. tough as nuts this map. I love it even more post patch.
 

bugislive

FNG / Fresh Meat
May 20, 2009
93
2
0
thank you i think i will be working on a new map soon hope to be as intense as this map.
 

bugislive

FNG / Fresh Meat
May 20, 2009
93
2
0
ok ill be updating this map with a few fixes and will have two versions with music back in and when with out. its 50/50 on people's choices. TO CONFIRM I AM MAKING ANOTHER MAP. working title *House on Haunted Hill*
 

Slappy Cromwell

FNG / Fresh Meat
Jun 16, 2009
441
181
0
If people don't want music, they can simply set the music volume slider in the options menu to zero. It's not necessary to make two completely separate maps.
 

gusone

FNG / Fresh Meat
May 2, 2009
1,507
270
0
Sidcup
steamcommunity.com
If people don't want music, they can simply set the music volume slider in the options menu to zero. It's not necessary to make two completely separate maps.

Agreed mine is set to zero so dont waste resource creating 2. For some reason when ever I fire up KF I also fire up Kreator's Hordes of Chaos cd. It awesome music to kill to and the first song of the cd starts with the best riff I've heard in the last 12 months. Amazing riff.
 

dextronaut

FNG / Fresh Meat
Jun 26, 2009
2,435
128
0
Pacific Northwest
Agreed mine is set to zero so dont waste resource creating 2. For some reason when ever I fire up KF I also fire up Kreator's Hordes of Chaos cd. It awesome music to kill to and the first song of the cd starts with the best riff I've heard in the last 12 months. Amazing riff.

for me its Master's Hammer or Maniac Butcher.
 

Nenjin

Grizzled Veteran
Apr 30, 2009
3,879
480
83
Sub-Level 12
I enjoyed this map. The setting was believable, and the map is tough as hell.

About Wave 4/7 though, frames BOMBED on us. Multiple people reported a big drop in FPS when we were defending the wood pile. I'm not sure why this is, because the level is fairly small and not that complex.

Anyways, good map, great concept, but it feels like it has some performance issues.
 

bugislive

FNG / Fresh Meat
May 20, 2009
93
2
0
I enjoyed this map. The setting was believable, and the map is tough as hell.

About Wave 4/7 though, frames BOMBED on us. Multiple people reported a big drop in FPS when we were defending the wood pile. I'm not sure why this is, because the level is fairly small and not that complex.

Anyways, good map, great concept, but it feels like it has some performance issues.



Hello this is the Map Creator curious how man guys are u playing on my map cause i was running my map on my laptop with a 8600 card and it runs good. its intended to run with default player count. What kind of video cards are you using?