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Final Map KF-SpiralSlaughter

Seanchaoz

Grizzled Veteran
Feb 29, 2016
202
24
Denmarkia
www.synchaoz.com
Desperately needed a break from bigger map projects to just do something else. So here's a quick little 3-day project:
kf2_spiral.jpg

Up the hills we go, with lots of Zed in tow.
In this silly little map, the specimen heartily we slap.
And down the bullets we lay, marking the Zed men's last day.

Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=883662363

Spiral Slaughter is a small cylinder-shaped defense map that offers multiple playstyles:
- Intense close-combat on a spiraling pathway.
- Long range sniper engagement from a skyline platform and rickety suspended bridge.
- Chaotic jungle warfare with near zero visibility due to rampant vegetation.
DC17E31C5FB70B128A8AC933A862DCDBF1D4454F

5DBDCA419226A9F3F352F5CFD473549242AA0984

C537524B91AA202C3F78089AB86325AE74069AC6

99DFC1071582951956E37C837266501CA5782C3C
 
So I have this map in rotation on my server and I could not help but feel there is a lot of untapped potential.

I'm not sure how much mass appeal the concept would have... but wouldn't it be fun to blast some zeds with a prehistoric environment in the backdrop? I'm talking a TRex peaking in between some trees and then vanishing as you blast away a Scrake. Maybe include elements from the ZedLanding volcano? A Raptor nest with eggs. Some Brontos pruning away at the tops of trees.

Dunno - just throwing that out there. I'm not a mapper, just a guy with an idea he figured he'd throw around and see if anyone runs with it lol. :)

I've always been a fan of unlikely map environments, maybe others will find this one too ridiculous.
 
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