KF-Santa'sBachelorPad

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Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
902
35
0
Updated 1/2/2013
DL http://www.mediafire.com/?vht6akabtxc656g

*Players can go through the front door into a small front yard area.
*New steps lead from front yard up to roof alongside house
*New steps lead from back of house up to roof alongside house
*Billiard room changed to candy cane stripper pole room with DJ booth
*Trader added on top of roof
*Minor structural additions on roof top
*Skylights added to roof allowing players to drop from roof into main entrance
*Aesthetic changes

Here are some large screenshots of it's progress.
Spoiler!
 

poosh

Grizzled Veteran
Jan 6, 2011
3,389
326
83
The map is great now. The only thing that bothers players now (but bothers really bad) are "invisible walls" (blocking volumes or whatever they're called).
Can they be removed from the roof on the front side?
 

Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
902
35
0
The map is great now. The only thing that bothers players now (but bothers really bad) are "invisible walls" (blocking volumes or whatever they're called).
Can they be removed from the roof on the front side?

No more changes. If I remove the front blockers then players will want the back part removed, then the sides after that, then they will want to leave the yard, then they will say the map is too big. This may sound kinda rude coming from me but it comes from a place of frustration and understanding. Easiest way to explain is if you give players something, they expect it next time and demand more. I put in about 150 hours in this map and that's where i draw the line.
 
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