KF-Road to Perdition-Beta

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Misery01

FNG / Fresh Meat
Oct 25, 2009
58
0
0
France
Hello,

When I am on your map, and when we lost, in the change of map I have rather often an error system of the kind :

1282050355_err_critique.png

...

My computer :
My overclocking: 3.9 GHz
Test OCCT: Parfaitement stable (6h)
. Processeur INTEL Core 2 Duo E8400 - 3.0 GHz - 65 Watts - 0.045
 

S281

FNG / Fresh Meat
Nov 23, 2009
198
62
0
CA
Thanks for the error message postings guys. Fel and I have began tweaking the maps game play (some areas are slightly too difficult for most players to get through, so we are making those areas less difficult (It will still be a challenge though). We are also adding run back spawns (triggering the zeds and using the "run back" tactic will now just get you killed by a large mob of zeds....i suggest not running back in next version :D), tweaking lighting and some of the geometry, and further optimizing. Also will try making the meshes into a separate package as well to help with the crash bug, although it seems that is more related to certain driver and/or settings. I will also be posting a WIP about map 2 in a few weeks with pictures and detailed description. It is slowly but surely coming along. :)
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Oh yea Runback spawns are my favorite cause they are soooo evil.

Think you can cheat? I think not! :D
 
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Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
OMFG LAG I QUIT!!!! :eek::eek::eek::eek::eek:

Beta2 is comming out soon. Its not as chalenging so you have a better chance of beating it on normal :cool:
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
loving the extra rain effects, really makes i t look like its raining,

I cant get over the Tunnel Shower yet lol:D
 

BartBear

Active member
May 15, 2007
1,296
24
38
Poland
discord.gg
Yes we went through first beta, but it seems that missed some "hidden" stuff, so with the right team we'll try this polished one too and this time be more careful. Weather effects really sweets it now. But I'm in hunger for the City of Perdition already:cool:
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Yes we went through first beta, but it seems that missed some "hidden" stuff, so with the right team we'll try this polished one too and this time be more careful. Weather effects really sweets it now. But I'm in hunger for the City of Perdition already:cool:

Yea dont forget to find the hidden key that goes to the trader room (for extra weapons)

Yea on Map2, S2 is finishing up some brush work, and then ill be implementing the gameplay and events. you know your always welcome to the testing secessions, so ill be sure to give you a shout when wave 1-2 needs tested ^.^
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Let us know if the gameplay is easier, and you guys can beat it now with less of a challenge, (unless you have it on hard)
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0

Suicidal: 6 players and a :IS2:

YoYoBatty ported an IS-2 to KF. Well, I'm gonna get 5 of my friends and the IS-2 mutator and give it a try. :IS2:

Map looks awesomely awesome, gonna give it a whirl. :):D:):cool:
 

Skipper_is

FNG / Fresh Meat
Jun 17, 2010
6
0
0
Cant wait for this to get whitelisted. Very interesting idea!
...Though I cant get past the tunnel yet... Keep getting blown away on my approach
 
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Phada

FNG / Fresh Meat
Aug 24, 2010
190
62
0
France
phada.2ya.com
We have tried the beta 2 with some friends, but my game is crashing most of the time just after the loading screen or after forcing the map to restart.

The game never crashed like that on any other maps, so map uninstalled for now.
But I will probably try the next version because seems very good.
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Dont worry this map is not lost. :D

We are finishing up the Campaign, then we will release a beta map pack, so you can play the 2 maps back to back.

However, we will be releasing a B3 so that the final command (map change) matches the 2nd map name
 

SgtHermann

FNG / Fresh Meat
Jun 17, 2009
113
9
0
great map. runs fine with me. its a real challenge. great optix, great gameplay.

i wait for the runback-spawns. i saw people avoiding the fight in the sewers-room by running back in the tunnel they are coming from, picking up all zeds on long distance. if runback-spawns are not enough u could collapse the tunnel like u do before the garage-fight.
same happens in the great valley fight. one runs forward waits for the sirens to appear and runs back to the amunitionroom u get to after beating the sewer-room. there they hold until the way to the ladder gets clear. blocking the way out of the valley with a gate can hold the players there. or a cave-in the airplanes bomb away after a certain time.
in the end-area its very easy to hold the corridor to the radioroom. the exit of the stairway is a good bootleneck. a hole in the cieling can help to drop zeds on the players so they cant hold it easily.

other than that its a masterpiece. keep up the good work. cant wait to see part 2.
 

S281

FNG / Fresh Meat
Nov 23, 2009
198
62
0
CA
Ya it is always difficult to get the gameplay to be constant all throughout. I like the suggestions though. A few places in a map like that where players can kill the zeds easily isn't that bad, as long as the majority of the map is hard. We are working hard on getting map 2 done asap...probably another month. I will be posting some screen shots in a week or so to give players an idea of what it will look like.
 

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
u could collapse the tunnel like u do before the garage-fight.

Lol you have no idea how much work that takes, to collaps something especially a giant tunnel like that. I say let them do w/e they want, as long as they beat it w/o too much cheating right?

"You should do this and that and this cause I say so"
 
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SgtHermann

FNG / Fresh Meat
Jun 17, 2009
113
9
0
if u change nothing its still a masterpiece. one of bestlooking, bestplaying maps ever.
i guess all my suggestions come to your mind long before me. so excuse me for beeing a wise guy:eek: