Map: KF-RebelHQ
http://www.filefront.com/16123705/KF-RebelHQ.rom
Final: Yes
Previous Versions: Beta, BetaV2, BetaV3
Testing Done: Mutiple waves, Jump Exploits, Doors, Spawns, Traders - bug and exploit free or your money back
Thanks for meshes if they were yours, I used all existing meshes however some levels were not Tripwire so if you have a problem just email me and I'll remove whatever
Difficulty: Hard but not impossible play on hard or suicidal if level 4 or above.
Theme:Abandoned HQ with a courtyard, open however not too spacious, and a narrow section of corridors, pathings all checked and this should be a level that works guys.
Time in production: 100 hours+
Features: Weldable Doors, Shootable glass, ceiling entrances for zombies, multiple defensible points all balanced, boxes to stand on, climb on, sorry the lift was removed last minute due to technical constraints it does work however I've removed both triggers and set a blocking volume on there.
