Server Crash on Map-Change should now be fixed!
Removed emitters (including the phantom
) to make the map work on dedicated servers without crashing them on map-change.
The Workshop is being updated. If you subscribed to the map there you should get the update automatically.
If you downloaded the map manually (e.g. to install it on your server) please download the newest version here:
Download:
http://www.mediafire.com/?rjq9a1gt8rensli
------------------------
B4 update:
fixed an exploit that allowed players to slip under the terrain
fixed a number of exploits that allowed players to get onto objects where ZEDs had a hard time reaching them
fixed a number of exploits that allowed players to get behind banks where ZEDs could hardly reach them
----------------------------------
b3 update:
fixed two exploits
Can someone give this version a quick run-through and tell me if there are any problems with it? I don't have time to test it at the moment. If it works I'll submit this to the whitelist to replace the old version.
-----------------------------------
b2 update:
http://www.filefront.com/16903097/KF-PhantomCastleb2.rar
Let me know if there are any problems with this version.
--------------------------------------------------------
1. Name: KF-PhantomCastleb1
2. Version: Beta 1
3. Description:
Specimen-infested castle during daytime and heavy rain.
4. Screenshots:
I disabled the rain effects for the following screenshots because it was a little too obscuring for still images. Shouldn't be a problem in motion though. You can take a look at it in the pic at the bottom.
Here is the screenshot with the rain effects on:
5. Credits: cgtextures.com.
6. Homepage: http://liandri.darkbb.com/
7. Download: outdated version removed. See top for newest version!
Have fun testing! I'm looking forward to reading your feedback!
(I'm mostly interested in any exploits you can find so I can fix them. Any kind of feedback is nice though)
Removed emitters (including the phantom
The Workshop is being updated. If you subscribed to the map there you should get the update automatically.
If you downloaded the map manually (e.g. to install it on your server) please download the newest version here:
Download:
http://www.mediafire.com/?rjq9a1gt8rensli
------------------------
B4 update:
fixed an exploit that allowed players to slip under the terrain
fixed a number of exploits that allowed players to get onto objects where ZEDs had a hard time reaching them
fixed a number of exploits that allowed players to get behind banks where ZEDs could hardly reach them
----------------------------------
b3 update:
fixed two exploits
Can someone give this version a quick run-through and tell me if there are any problems with it? I don't have time to test it at the moment. If it works I'll submit this to the whitelist to replace the old version.
-----------------------------------
b2 update:
Fixed my to-do list but have not changed the spawn rate.My current to-do list for the next version consists of the following:
Someone online suggested I should increase the spawnrate.
- fix people (and ZEDs) being able to get over the walls and outside the map (resulting in ZEDs getting stuck outside)
- fix the ugly black circle in the sky
- fix the seagulls or remove them (if I were a seagull I'd stay home when it's raining that bad)
Anything else that needs fixing or improvement?
http://www.filefront.com/16903097/KF-PhantomCastleb2.rar
Let me know if there are any problems with this version.
--------------------------------------------------------
1. Name: KF-PhantomCastleb1
2. Version: Beta 1
3. Description:
Specimen-infested castle during daytime and heavy rain.
4. Screenshots:
I disabled the rain effects for the following screenshots because it was a little too obscuring for still images. Shouldn't be a problem in motion though. You can take a look at it in the pic at the bottom.
Here is the screenshot with the rain effects on:
5. Credits: cgtextures.com.
6. Homepage: http://liandri.darkbb.com/
7. Download: outdated version removed. See top for newest version!
Have fun testing! I'm looking forward to reading your feedback!
(I'm mostly interested in any exploits you can find so I can fix them. Any kind of feedback is nice though)
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