KF-Origins

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shiyou

FNG / Fresh Meat
May 16, 2009
98
0
0
KF-OriginsVer2 to maps folder
Origins.ogg to music folder
lava.uax to sounds folder
 

rafarga

FNG / Fresh Meat
Jul 6, 2009
1
0
0
getting a ton of these warning/error message before each round, 8megs worth from just 2 waves:

Error: KFGameType KF-OriginsVer2.KFGameType (Function KFMod.KFGameType.MatchInProgress.SetupPickups:023F) Accessed array 'AmmoPickups' out of bounds (0/0)
Warning: KFGameType KF-OriginsVer2.KFGameType (Function KFMod.KFGameType.MatchInProgress.SetupPickups:023F) Accessed None 'AmmoPickups'
Error: KFGameType KF-OriginsVer2.KFGameType (Function KFMod.KFGameType.MatchInProgress.SetupPickups:023F) Accessed array 'AmmoPickups' out of bounds (0/0)
Warning: KFGameType KF-OriginsVer2.KFGameType (Function KFMod.KFGameType.MatchInProgress.SetupPickups:023F) Accessed None 'AmmoPickups'
 

shiyou

FNG / Fresh Meat
May 16, 2009
98
0
0
KF-Origins%20Dinner%20Hall.bmp
KF-Origins%20Freezer.jpg
 
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chris1701

FNG / Fresh Meat
Jun 18, 2009
57
0
0
I love this map because it just like silent hill however the music is too loud.
Many players always complain about the volume of the music, we barely hear people talking in the server, can you reduce the volume??

There is a place which is bug (I am not sure about that) in the basement. just near the trader and there are some oil cans. There is a hole which can make people fell into the trap but the trap seems doesn't work. It didn't cause any damages. It provides a place for people to camp. Can you fix that too??
 

shiyou

FNG / Fresh Meat
May 16, 2009
98
0
0
what do you mean? it was designed at a certain height that ppl shud die if they fall in or didnt they fall at all?
 

chris1701

FNG / Fresh Meat
Jun 18, 2009
57
0
0
what do you mean? it was designed at a certain height that ppl shud die if they fall in or didnt they fall at all?


They just fall down but didn't die because they have 160 hp, can you made that area for instant death or damage-over-time?? I know the request may be too much for you:eek:
 

Suka

FNG / Fresh Meat
Dec 23, 2009
2
0
0
The "Corpses everywhere" thing and the "human AI" bot thing did'nt work for me. And i did put all the files in the right folder.

How do i get this to work?
 

Suka

FNG / Fresh Meat
Dec 23, 2009
2
0
0
yeeee my map is finally finished
this is my very first map i created with the unreal editor so plss dont be harsh on me

Download KF-OriginsVer2 : http://www.megaupload.com/?d=BENBKFM6

Download the new Ver2 with lots of new added content!!

oh and if ur playing solo with it i recommend using the folowing mutators to get some EXTRA fun
corpses everywhere : http://forums.tripwireinteractive.com/showthread.php?t=33787 (scroll down for the download link)
AI bots : http://forums.tripwireinteractive.com/showthread.php?t=33755
KF 2.51 Zeds : http://forums.tripwireinteractive.co...ad.php?t=32774
have 19 AI bots spawn ( u have to configure it first so it spawns 19 bots)
difficulty to suicidal (suicidal + KF 2.51 Zeds = WTFBBQ?)
all this adds major fun playing on solo mode on KF-Origins




Have Fun!!


The "corpses everywhere" and the "AI human bot" did'nt work for me. And i did put the files in the right folder!

How do i get it to work?
 

XxAssassinxX

FNG / Fresh Meat
Mar 26, 2010
2
0
0
This is in my top 3 if not my favorite kf map. Well done and I love the music^^ If there is anyway i could get a mp3 of that would be fantastic lol.