I'm so glad you did this, very nice. This was always a fun stock map in KF1. This had to be very time consuming to do all the terrain you have with all the importing and third party programs. As a side note it does makes one wonder why since UDK Has terrain functions enabled why SDK does not.
I believe this is to do with persistent blood and splatters due to the Addition UV's.
I wandered around at 4 am this morning on that lonely mountain pass and i fell around 10 times of the map xd
Nice map, but it's a bit boring. Zeds spawn too far and walk too long to you. Very rarely they spawn on rock and jump down.
not falling trough more like "uh there should be a invisible wall aannd there isnt"
Dont want you to think theres some major bug.
Ill screen you some if you want tomorrow.
This is an issue that I've noticed and been trying to work on improving spawning.
Great remake!
Just one thing, we've had two occasions where the last zed would get stuck on the overpass. Also kinda wished you did day time. Always preferred day myself, especially since this game only has night maps.
Anyways, awesome job! can't wait to see your farm remake
Yes this is the spot. Can confirm we have the same issues on our serverlast version.
zeds oftenly stuck here: