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Beta Map KF-MosEisley (Beta5)

arramus

Grizzled Veteran
May 8, 2009
1,142
57
Residing in Japan
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UPDATE:

This map has gone final and the thread for it is now here.

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Playable Beta Version 5 of KF-MosEisley
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As the name suggests this map has a Star Wars theme.
This Beta test is primarily to test for bugs and rendering issues.

DOWNLOAD at Sandcrawler Network here, Killing Crew here, or Filefront here. (2.92MB Zipped)
For convenience, the download contains a map for your map folder and a compressed map for your redirect.

(I appreciate the community websites offering map hosting - thx)

FIX / EDITS:
Missing SM on light stand.
Missing Path Nodes to Spawn Box.
Widened SMs on water tower arches.
Added Multiple Zombie Volumes.
Added a different default music track for 10 waves and 3 different ambient music tracks for trader room activity.
Cosmetic Fillers.

xizpbgdrox.jpg


geraicktrz.jpg


byobvdruyl.jpg


For the FINAL build :)

fuqwvafkls.jpg
 
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Thanks. If Beta 5 play tests go well without any bug reports then I'll release the Final very soon.

My goal was to keep the content of this map strictly to the materials provided with KF and simply manipulate it in the editor. One thing I was missing was a spacecraft and nothing could really be customised adequately to give a quality look. So...I took one liberty and imported a Republic Fighter which is sitting on some electromagnetic jacks. Other than that the KF content has been very adequate with a little bit of imagination.

iyejrvxhnu.jpg


And some gory exhaust fumes...I hope this works in game.

drkdyzwyls.jpg


:) It works just fine.

fuqwvafkls.jpg
 
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