Tripwire Interactive Forums

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https://www.dropbox.com/s/2phcwnlq3afch4e/KF-minecrafthillsv1.kfm?dl=0

First map that I'm actually trying to finish. It's no where near complete but I think I may have to redo it as there are several problems.

Huge FPS tax on a high end machine. Possibly due to how many static meshes I used. Need help with this.

Textures are 512x512 even though they are 16 bit textures. Is there a way I can lower them so that they use less resources but don't become blurry?

Like alot of custom maps I see the trader pod sometimes flashes in and out of existence. Don't know the cause or solution.

Any help to improve these things would be greatly appreciated. Again first map so go easy I'm extremely knew to this kind of thing.

Thanks to everyone on the forums who patiently answered my many questions about every aspect of map building.