KF-Meow

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Im Not Meow Meow

FNG / Fresh Meat
Jun 29, 2009
19
8
0
Home
Map Name: KF-Meow (Ye right my head dont work on map names)
Beta Number: First and last beta. Next release - Final. (This week)
Playable:
Yesh.
Description of map: Small part of city in nowhere.
Map Download/Download Size: [url]http://asapload.com/230584[/URL] (8.80Mb)
Extra Info: The idea was to create a part of city by using default textures. This is my first map...in UE... :) So test it and tell if find any bugged place. (To get me on steam type in search Im Not Meow Meow and you will find me)
Sorry i have only 1 screenshot. (Its not my :p)
ss1304jul025144pm.jpg


Sorry for bad english. :/
 

driftwood

FNG / Fresh Meat
Jun 9, 2009
672
22
0
Gold Coast, Qld, Australia
Before I actually test this map, can I just say, you don't have to release your final map within a week of the beta. Give people time to test it properly, if bugs are found then do a beta2 and then get people to test that. Too many maps are making it to final with cringe-worthy flaws, and then the designer goes and makes v2, v2final, finalVFinalFINAL!!!11!

Also more screenshots would be good, though I do like the one you included so far
 

PsYchOTicA

FNG / Fresh Meat
May 25, 2009
27
0
0
I liked the map just some points. You might need to rework the speciman pathing because some specimans dont follow them. One for example is in the bank (I think it's a bank) where one of the traders are. If you have specimans in there they just wander around inside and don't really know how to get out untill you go inside the building.

Trader pathing also needs to be fixed, some parts of the map it works, mostly not though. I know it's prolly an early beta and you will add more, but around the edge of the map is totally sparce with open space. Needs some buildings or perhaps countryside buildings like farms ect, and the main town u fight in is the heart of the farmland community.

Finally some specimans will get stuck between things, 1 that I noticed is between the police cars and the police signs they are parked next to. Once they get jammed in between they just hop up and down. Still has lots of potential and it is still fun now, just gotta wait and see what you do with it. Almost reminds me of the Street map, cept a little more room, good luck!
 

arramus

FNG / Fresh Meat
May 8, 2009
1,142
57
0
Residing in Japan
I had a good run around and it was fun to play in.

A few suggestions:
Add some zone portals and anti zone portals to split up the rendering process. It ran smoothly but this would help a lot when there is a full server with multiple bots running around.

The room with crates was a tricky place for the bots to move around in. Add some more pathnodes in there to complete the path around the crates. It's very limited at the moment.
 

chris1701

FNG / Fresh Meat
Jun 18, 2009
57
0
0
The progress is quite good because the map is so well-made. There is huge for many players to play and it won't cause congestion ROFL. The lighting is good and finally we have a map which is outside and sunny. I think many players will like it
 

Xienen

Tripwire Alumni and Break Blocks Owner
Mar 26, 2007
1,678
431
0
www.greatergoodgames.org
Also, if you release a new version, please make sure you change the name, as KF-Meow.rom will exist on many clients and is being added to the White List using the current version.

You can change the file name to KF-MeowV1.rom or KF-MeowBeta2.rom or KF-MeowFinal.rom, just dont leave the actual file named KF-Meow.rom or you'll have compatability issues with players and the Map White List.
 

Turboz85[FIN]

FNG / Fresh Meat
Jul 18, 2009
59
0
0
Finland
Map

Map

Very good map to play everything seems to work properly in this one worth of testing i recommend to people who wants brighter evinroments.
 

[AM]Echo_419

FNG / Fresh Meat
Mar 20, 2009
45
0
0
The lighting is a little bright from the screenshots in some areas. But the map looks amazing in its own right. The way the streets are layed out are something that I could only dream of replicating *which I wont :p*
 

Merciless

FNG / Fresh Meat
Sep 6, 2009
1
0
0
I'm not sure about everyone else, but when we reached the Patriarch on my server the game just crashed and booted everyone. Game was set on suicidal/Long. Can anyone else confirm?