KF-Lumbridge BETA V2.1
Update 2.1
Improved spawning
Deleted some trees
BIG UPDATE V2.0!
New Manor assets
Fixed pathing
Fixed some graphic glitches
Changed some doors to double doors for better spawn flow
Fixed player spawn
Removed railing for second floor stairs
Fixed items not spawning
Removed some windows
Update 1.1:
Edited interior stairs.
Improved pathing.
Fixed minor graphic bugs.
Added misc decorations.
V2 Screenshots:
http://imgur.com/a/4XuXs
Download:
http://www.mediafire.com/download/qb4r2218whq9pwh/KF-lumbridge-BETAV2-1.zip
Check out my other map, Kf-Dahouse:
http://forums.tripwireinteractive.com/showthread.php?t=108189
Description:
The citizens of Lumbridge have been struck by a mysterious plague that kills people and makes them kill! Make your last stand at the infamous Lumbridge castle!
Hey guys. This is my second map for KF2 and I decided to make Lumby castle. I made a few changes to the design of the castle to better fit KF2, so it is not 100% authentic. I also "borrowed" the design of the torches from kf_darkdungeon (thanks to that guy!) Hope you enjoy and please comment on any bugs or suggestions for this map. Thanks.![]()
Update 2.1
Improved spawning
Deleted some trees
BIG UPDATE V2.0!
New Manor assets
Fixed pathing
Fixed some graphic glitches
Changed some doors to double doors for better spawn flow
Fixed player spawn
Removed railing for second floor stairs
Fixed items not spawning
Removed some windows
Update 1.1:
Edited interior stairs.
Improved pathing.
Fixed minor graphic bugs.
Added misc decorations.
V2 Screenshots:
http://imgur.com/a/4XuXs
Download:
http://www.mediafire.com/download/qb4r2218whq9pwh/KF-lumbridge-BETAV2-1.zip
Check out my other map, Kf-Dahouse:
http://forums.tripwireinteractive.com/showthread.php?t=108189
Last edited: