KF-LostCity-Beta-1-06

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Krull0r

FNG / Fresh Meat
Jun 28, 2010
47
3
0
Kiel, Germany
Hi there :)

now I am able to upload the first public beta version of this map!

I spent very much time in this map to keep the quality high!


It is a city based map where you are able to walk along the streets and enter some buildings for some indoor fights.
There is also a spooky industrial part under the streets I hope you like it :)

Mapname: KF-LostCity
Playable: yes
Version: Beta 1.06

Here are some screenshots:

Pic01.jpg


Pic02.jpg


Pic03.jpg


Pic04.jpg


Download link:

Klick here

Greetz Krull0r
 
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Reactions: Olivier

krispyk

FNG / Fresh Meat
Mar 15, 2010
208
31
0
The map looks great :eek: I'll be testing it with friends later and give you feedback. Thanks for this. :D
 

5150

FNG / Fresh Meat
Apr 29, 2011
6
0
0
Tennessee
im hoping the "beta" portion was just a misprint
but other than that, its really good

side note, remind me not to try to crawl out the small window at the end of that hallway on the top floor of the offices section when i get off the elevator, takes a while for me to get unstuck
 

JEmmaB

FNG / Fresh Meat
Jun 6, 2009
224
23
0
Filipinas
www.freewebs.com
Wow! Excellent attention to detail and grisly atmosphere, can't wait for the finished product. :)

Will definitely recommend this one to friends.

BTW, some doors open quite awkwardly as if the player will get stuck and the stair on the building with a broken door is exploitable.
 

lammah

FNG / Fresh Meat
Mar 1, 2011
345
30
0
California
played it last night , I must say it looks good , textures and building design fit together harmonously.

It's good enough that I already added it to my public server . Hopefully we'll have a final whitelisted version some day.

I would even recommend submitting it to the "top community maps" thread. It would fit well in the overall KF set of maps.
 

5150

FNG / Fresh Meat
Apr 29, 2011
6
0
0
Tennessee
hope ya don't mind, but me, lammah and FSUBoo were on this map a while back (lammah was hosting it on his server)
we managed to find a couple of exploits in the map to where we could get to places that shouldn't be accessible

we got a couple of in-game screenshots showing the exploits

some of the ones we found were in the area next to the building with the big sign on the front. only way to get to that specific area is around the edge of the roof. below that is just a small fenced off section with grass and trees (no player blocker on the edge of the roof there, its just a simple drop down)

http://oi56.tinypic.com/2j48102.jpg[url]http://oi56.tinypic.com/2j48102.jpg[/URL]
[url]http://i52.tinypic.com/jkaz35.jpg[/URL]
[url]http://i56.tinypic.com/cqkjt.jpg[/URL]
 

Krull0r

FNG / Fresh Meat
Jun 28, 2010
47
3
0
Kiel, Germany
Thanks for feedback!

Here is the new version:

Link: DOWNLOAD


Fixed:

- You can't get anymore on the top of the blue car to camp there
- The broken door next to the stair is permanently opened
- Added some Blocking Volumes to avoid leaving the level
- Added some Antiportals in the underground area of the map
- Added Blocking Volumes or collision to some self-made Static-meshes
- Added a Blocking Volume on the window next to the lift to avoid to get stuck in there


Please find the huge bugs and post it here, I will work as fast as possible on this map to put it on the Whitelist thread!
 
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FSUBoo

FNG / Fresh Meat
Jul 6, 2010
601
167
0
Florida, US
Yeah I tested the new version and you can still get to the spots, it's just a little harder to do. I'm gonna post screen shots then a friend is gonna video it for me. Here's the first 5

2011-04-30_00001.jpg

2011-04-30_00002.jpg

2011-04-30_00003.jpg

2011-04-30_00004.jpg

2011-04-30_00005.jpg
 

FSUBoo

FNG / Fresh Meat
Jul 6, 2010
601
167
0
Florida, US
Last 4: and sorry for quadruple post
2011-04-30_00016.jpg

2011-04-30_00017.jpg

2011-04-30_00018.jpg

2011-04-30_00019.jpg

Out of all of them, the powerlines is trickiest to do IN game
 
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FSUBoo

FNG / Fresh Meat
Jul 6, 2010
601
167
0
Florida, US
Hehe cool, thanks for posting this

I will fix this one! :rolleyes:

thank you FSUBoo

I love the map, it's already one of my favorites in the game, and would fit well in the core maps once done, so that's why I'm showing you the screen shots and letting you know the spots that need fixed. A friend ({EMG}0fficerHotpants) helped me get a video of this, it's from his POV but you can see how to get there and to each spot. (I"m _[RG]_Kamikaze_Bum)

Somewhere in the video, can't remember when, one of the trader doors gets you stuck if it opens on you (around 22 minute mark in vid), and also, you can get under the elevator if you jump at the door while it's going up (around 37 min mark) I kinda think that if you're dumb enough to fall under the elevator, that you should die by it when it lowers.
http://livestre.am/JN8w
 
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Krull0r

FNG / Fresh Meat
Jun 28, 2010
47
3
0
Kiel, Germany
@ olivier

yes please, I will fix this stuff and send you a message with the new version


I will also put the new version in this thread.


Greetz Krull0r
 

Krull0r

FNG / Fresh Meat
Jun 28, 2010
47
3
0
Kiel, Germany
Hi There,

Here is the new version


Link: [URL="http://www.ncnapali.de/downloads/maps/KF/KF-LostCity-Beta-1-08b.7z"]Donwload here[/URL]

Fixed:

- Added Blocking Volume to avaid any possibilty to leave the level I hope I missed no one, if you find one show me please
- Added Sunlight in the front of the office
- Added brocken entrance doors to the office
- fixed some pathnodes
- I have a huge spider in my room :(
- If you try to block the Lift, you will die now

please sent me again every huge glitch you can find