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Beta Map KF-HostileGrounds

Swift-Brutal-Death

Grizzled Veteran
Aug 18, 2009
902
35
Final1-3

https://www.dropbox.com/s/gmuzuhnhlmjebqq/KF-HostileGroundsFinal1-3.zip?dl=0

Map contains 3 distinct environments. City, subway, sewer.

It's comparable size-wise to Burning Paris in terms of playable space.

Found someone's quick runthrough of the map on youtube. He checks out a lot of custom KF2 maps and posts vids. Great to use for promoting your projects if you don't want to deal with recording footage and uploading it. Give him some love!

https://www.youtube.com/watch?v=NWRwbFxlNFU
(^This is slightly older version^)


City:
Spoiler!

Spoiler!


Subway:
Spoiler!

Spoiler!


Sewer:

Spoiler!

Spoiler!


I encourage feedback of any gameplay issues/exploits/bugs. Those can be shared or expressed on here, or you can speak with me directly on steam by adding me http://steamcommunity.com/id/swift_brutal_death

Shameless self promotion again, here is my steam group where I setup beta testing and show off bits and pieces of upcoming projects:http://steamcommunity.com/groups/Swift_Design

Thanks goes out including but not limited to the following people for testing, troubleshooting, hosting, feedback:
Fel
Skell*
Kbro
[SLS]TOPSGT
Ogre
-MGSa-Sniper
Fluga<3
Doshington
Trude
Tuco
 
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Last edited:
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link seems to go to 1-2

Thanks for pointing that out.

Explanation of issue:
Spoiler!
 
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First of all I love your work S-B-D in KF2 and in KF1 :)
The only thing in my opinion that doesn't look that good is the pavement-road blend and particularly the corners, it looks not natural but rather fake like the whole thing is set-up in a film studio. Sewers is exceptional work, well done, though a bit simple (linear) at the platform.

Overall I'd say sewers and underground are very well made, ground level is a bit rough and too flat. I'd even dare to say that the city level is somehow ruining the map and your effort, I think if you would split the map into 2 smaller and more compact ones, you would achieve a better result. But nevertheless, congratulations!
 
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This is next level. Official-like quality coupled with a distinct style. While there are some similarities to Burning Paris, the urban and metro areas feel distinct and play out very differently from that map. Plenty of space to move around which is very welcome, as many cutom maps feel too tight for the amount of action going on. I'm almost in awe.
 
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