KF-HorzineHeadquartersV1.2

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YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
==========(Horzine Headquarters V1.2 WIP)==========

/////////////////////Update 08/03/2010 /////////////////////////////​
Ok so many of you have been waiting for this map forever, well you won't have to wait any longer!
Within 48 Hours of reading this exact sentence, you will be playing the classic map that you have been dying to play!
Heres some good news for the map:
I fixed all the paths and specimens can now get to you!
The elevator works flawlessly!
I am fixing up the map's horrible lighting!
I am also riding a few NetKActors(Those bloody things)
I added a cutscene in the map which can only be activated if you open the map in a KFCinematic game which can be done by typing in the console: "Open KF-HorzineHeadquarters?Game=KFMod.KFCinematicGame"
without the quotation marks.
The map is extremely fun to play on and is currently my most played map!
Keep checking out this thread cause you never know when I might surprise you with the fimiliar download button!
///////////////////////////////////////////////////////////////////////

Its back from its grave and coffin...
Its better than it was a month ago...
All foreign packs are now in mylevel...
Scarier than before...
More zombies than ever...
More zombie spawns than ever...
The map everybody thought would never be complete...
The map everybody thought was dead and buried six feet under...
The map everybody thought that not even a catapillar digger could dig it out of its six foot grave...
The map that was originally made by KiCk3R...
Yes its back people and its better than ever!
There a three simple rules to play this map...
Stay away from fires, keep away from moving elevators, and stay away from any dangerous substance.

Mapname: KF-HorzineHeadquarters
Map Size Uncompressed: 10.8mb
Map Size Compressed in zip: Unknown for now...
Playable: YES
Beta: 1.2
Screenshots: http://www.megaupload.com/?d=1WGIUOYL
Map type: Semi-mission and wave based
 
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J.D.*

FNG / Fresh Meat
Jan 26, 2010
378
63
0
Download: You'll have to wait a little longer pal!

Could you guide me to some of your work that is available for download? I think about 95 % of your posts promise alot but offer nothing.
 

hund_schraube

FNG / Fresh Meat
Jun 8, 2008
96
8
0
Could you guide me to some of your work that is available for download? I think about 95 % of your posts promise alot but offer nothing.
what he said ;)
this is the KF Beta Map Releases thread not the KF Beta Map Release promise thread.
 
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ffjason

FNG / Fresh Meat
Oct 23, 2009
204
0
0
I think what they're getting at is that the forum users would prefer that the only posts to appear in the "releases" sections of the forums are actual releases... it is great that you are working on it but a post in the previous topic for this map would have sufficed!

An empty topic like this just leads to disappointment (and a few angry responses) which is not generally a good way to start the discussion surrounding your map ;) get my drift?

I recommend using the "Level Design" forum for WIP (work in progress) maps such as this (and the single player port topic too for that matter) and they should be labelled as WIP to avoid disappointment. I love your enthusiasm and keep up the effort, but like others I am still awaiting results from you and considering the promises being made I can't help wondering whether you've bitten off more than you can chew.

This is intended to be constructive but I understand that it can be hard to portray that through the medium of text.
 
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YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
I think what they're getting at is that the forum users would prefer that the only posts to appear in the "releases" sections of the forums are actual releases... it is great that you are working on it but a post in the previous topic for this map would have sufficed!

An empty topic like this just leads to disappointment (and a few angry responses) which is not generally a good way to start the discussion surrounding your map ;) get my drift?

I recommend using the "Level Design" forum for WIP (work in progress) maps such as this (and the single player port topic too for that matter) and they should be labelled as WIP to avoid disappointment. I love your enthusiasm and keep up the effort, but like others I am still awaiting results from you and considering the promises being made I can't help wondering whether you've bitten off more than you can chew.

This is intended to be constructive but I understand that it can be hard to portray that through the medium of text.

Thanks for the advice, now if a moderator could move this to Level Design and add WIP to the thread title, I would appreciate that a lot!