==========(Horzine Headquarters V1.2 WIP)==========
Within 48 Hours of reading this exact sentence, you will be playing the classic map that you have been dying to play!
Heres some good news for the map:
I fixed all the paths and specimens can now get to you!
The elevator works flawlessly!
I am fixing up the map's horrible lighting!
I am also riding a few NetKActors(Those bloody things)
I added a cutscene in the map which can only be activated if you open the map in a KFCinematic game which can be done by typing in the console: "Open KF-HorzineHeadquarters?Game=KFMod.KFCinematicGame"
without the quotation marks.
The map is extremely fun to play on and is currently my most played map!
Keep checking out this thread cause you never know when I might surprise you with the fimiliar download button!
///////////////////////////////////////////////////////////////////////
Its back from its grave and coffin...
Its better than it was a month ago...
All foreign packs are now in mylevel...
Scarier than before...
More zombies than ever...
More zombie spawns than ever...
The map everybody thought would never be complete...
The map everybody thought was dead and buried six feet under...
The map everybody thought that not even a catapillar digger could dig it out of its six foot grave...
The map that was originally made by KiCk3R...
Yes its back people and its better than ever!
There a three simple rules to play this map...
Stay away from fires, keep away from moving elevators, and stay away from any dangerous substance.
Mapname: KF-HorzineHeadquarters
Map Size Uncompressed: 10.8mb
Map Size Compressed in zip: Unknown for now...
Playable: YES
Beta: 1.2
Screenshots: http://www.megaupload.com/?d=1WGIUOYL
Map type: Semi-mission and wave based
/////////////////////Update 08/03/2010 /////////////////////////////
Ok so many of you have been waiting for this map forever, well you won't have to wait any longer!Within 48 Hours of reading this exact sentence, you will be playing the classic map that you have been dying to play!
Heres some good news for the map:
I fixed all the paths and specimens can now get to you!
The elevator works flawlessly!
I am fixing up the map's horrible lighting!
I am also riding a few NetKActors(Those bloody things)
I added a cutscene in the map which can only be activated if you open the map in a KFCinematic game which can be done by typing in the console: "Open KF-HorzineHeadquarters?Game=KFMod.KFCinematicGame"
without the quotation marks.
The map is extremely fun to play on and is currently my most played map!
Keep checking out this thread cause you never know when I might surprise you with the fimiliar download button!
///////////////////////////////////////////////////////////////////////
Its back from its grave and coffin...
Its better than it was a month ago...
All foreign packs are now in mylevel...
Scarier than before...
More zombies than ever...
More zombie spawns than ever...
The map everybody thought would never be complete...
The map everybody thought was dead and buried six feet under...
The map everybody thought that not even a catapillar digger could dig it out of its six foot grave...
The map that was originally made by KiCk3R...
Yes its back people and its better than ever!
There a three simple rules to play this map...
Stay away from fires, keep away from moving elevators, and stay away from any dangerous substance.
Mapname: KF-HorzineHeadquarters
Map Size Uncompressed: 10.8mb
Map Size Compressed in zip: Unknown for now...
Playable: YES
Beta: 1.2
Screenshots: http://www.megaupload.com/?d=1WGIUOYL
Map type: Semi-mission and wave based
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