KF-HorzineHeadquarters

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YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
Are you trying to play solo/host a game on the map, or connect to a server running this map? If connecting to a server, the admin needs to re-download map.
 

Z-MAN

FNG / Fresh Meat
Jun 23, 2009
248
9
0
Are you trying to play solo/host a game on the map, or connect to a server running this map? If connecting to a server, the admin needs to re-download map.

OK. Client installed solo/host play.
OK. Dedicated Server + Client installed connection.
NG. Dedicated Server + Web server Download
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
So your saying the map loads and works online and offline except people can't download it from the server, correct?
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
Can you give me the error code or tell me what it says when someone tries to dl it? BTW, I have one question, do you like this map? Give me a rating from 1-10 overall and explain plx
 

ffjason

FNG / Fresh Meat
Oct 23, 2009
204
0
0
I have it in my list now but the map is completely unplayable.

Zombies get stuck somewhere (maybe on top of the elevator cause I couldn't go up once i went down - it would start going up then come back down again as if it hit a ceiling). Lab B is broken - I couldn't enter.

I suggest you focus your time on getting one map working rather than trying to attempt 30 maps at the same time and making lots of mistakes.
 

ffjason

FNG / Fresh Meat
Oct 23, 2009
204
0
0
1/26/2010
The map is 100% complete, hooray!
attachment.php

Please don't describe the map as above :) it seems a tad misleading.

The door to Lab B opens and the is clearly nothing blocking my way... apart from an invisible wall....

You asked for a rating as well, considering the map is still unplayable it would have to be 1. Let me know when there is a playable beta version of this map. Realistically this should still be a WIP. Just some friendly advice :).
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
Please don't describe the map as above :) it seems a tad misleading.

The door to Lab B opens and the is clearly nothing blocking my way... apart from an invisible wall....

You asked for a rating as well, considering the map is still unplayable it would have to be 1. Let me know when there is a playable beta version of this map. Realistically this should still be a WIP. Just some friendly advice :).

I don't really know what to say... I spent a whole month of effort on this map. At one point I almost gave up but I decided to keep going and trying and now that I think I'm finally finished, I'm not. Oh and, one question, how is this map unplayable, dare I ask?

Edit: Sorry if it sounds that I'm offended or angry!
 
Last edited:

ffjason

FNG / Fresh Meat
Oct 23, 2009
204
0
0
I don't really know what to say... I spent a whole month of effort on this map. At one point I almost gave up but I decided to keep going and trying and now that I think I'm finally finished, I'm not. Oh and, one question, how is this map unplayable, dare I ask?

Edit: Sorry if it sounds that I'm offended or angry!

I don't mean to knock your work it was intended as constructive criticism. Hopefully this will help - The map was unplayable because I was unable to find the zombies in the map. I ran around the lower level for around 10 minutes and when I tried to go back up the lift wouldn't work. It started going then came back down to the lower level again leaving me stranded with no way to complete the wave.

On the whole i liked the style and layout of the map (aside from the un-enterable room ;) ) but couldn't play properly on the map to enjoy it. I would love to see this finished.
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
The AI is extremely dumb when it comes to elevator and lifts so it could explain the elevator being faulty. The pathnoding on this map is horrible and I need to add zombie spawns everywhere so specimens don't spawn on the top floor when your in the basement level! The unenterable room is being made enterable and I'm fixing all the exploits.