Back in 2016 I made a small test map as a proof of concept of a highly destructible map environment. It was nothing more than a single small room intended for video recording.
Now the concept has spawned a full-fledged Farmhouse style map where *nearly* everything can be shot, broken, smashed and blown apart.
Welcome to...
For the technically interested:
Homestead features 40+ unique destructible actors, not counting lights and alternate versions of the same actor. If variant actors and lights are included, the count climbs to 55+. The total amount of destructibles placed in the map is several hundreds.
All of these actors are "vanilla" friendly - they are made using only what can be found in the official TWI map packages, which means you can copy them directly into your own custom map without any compatibility issues (a small honorary mention in your map credits would be appreciated if you do
To those who might be interested, a 'sandbox' version of the map can be supplied which is a stripped down version with no spawn volumes (zed never spawn) and all pickups removed (ammo, weapons, collectibles). This version is ideal if you wish to record video or just feel like playing around and blow up the world in your own time.
Now the concept has spawned a full-fledged Farmhouse style map where *nearly* everything can be shot, broken, smashed and blown apart.
Welcome to...
Note: Map stability/functionality is not guaranteed, as Killing Floor 2 is designed primarily for static environments.
Downloads:
Steam Workshop
http://steamcommunity.com/sharedfiles/filedetails/?id=889441862
synchaoz.com
http://www.synchaoz.com/kf2-redirect/KF-Homestead.zip
Steam Workshop
http://steamcommunity.com/sharedfiles/filedetails/?id=889441862
synchaoz.com
http://www.synchaoz.com/kf2-redirect/KF-Homestead.zip
For the technically interested:
Homestead features 40+ unique destructible actors, not counting lights and alternate versions of the same actor. If variant actors and lights are included, the count climbs to 55+. The total amount of destructibles placed in the map is several hundreds.
All of these actors are "vanilla" friendly - they are made using only what can be found in the official TWI map packages, which means you can copy them directly into your own custom map without any compatibility issues (a small honorary mention in your map credits would be appreciated if you do
To those who might be interested, a 'sandbox' version of the map can be supplied which is a stripped down version with no spawn volumes (zed never spawn) and all pickups removed (ammo, weapons, collectibles). This version is ideal if you wish to record video or just feel like playing around and blow up the world in your own time.