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Beta Map KF-Favela [Grindhouse Entry]

First of all, I love this map and I hope to play it more in the future!
The detail with the road above you is lovely.
Hope you don't mind if I give some constructive critisism :)

Found a spot though where crawlers do get stuck
It happened to me too.

One detail I like was the flies over the corpses, It gives the map abit more life to it. However they move very linear or robotic in a sense, especially when you have many of them in the same area. I don't have any experience with the editor, but maybe you can alter what frame the animation starts on?

Some of the decals (spray paints in particular) doesn't fade behind the distance fog as the textures around it does making it pop out abit. I don't know if this is because of my settings, or something with the engine or a setting you can make to the decals themselves. (running everything on ultra/max whatever.) I will add a screenshot here to show you what I mean. http://images.akamai.steamuserconte...926/0349E5CB467F2F4B5B7AE169E93929933A351CE6/

This is a minor detail but some of the shrubbery/ferns or whatever they are called looks abit too aligned:
http://images.akamai.steamuserconte...064/200E06630D71D7DD81DA3B1A0975A44395A91AEB/

I hope its not too late for these remarks, thanks again for a fun map! :)
 
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Updated to B2:
-Changed lighting
-Changed fog
-Added some details
-Edited several normal maps so they actually have an effect
-Fixed some pathing issues
-Fixed some exploitable spots
-Fixed problem with graffiti not fading properly

I intend to update the map further, so leave feedback please.

Thanks

PS: for anyone that was subscribed to the map on steam workshop, the link has changed so you'll have to subscribe again

http://steamcommunity.com/sharedfiles/filedetails/?id=691550469
 
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First of all, I love your Favela2B3 map. My friends and I play it all the time. However, recently, every round seems to end with a single zed getting stuck off map, behind the trader near the water area. It's really frustrating. Is there anything I can do about it? We're going to have to stop playing it, as it really makes the end of every round long and tedious.
 
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ken225;n2281661 said:
First of all, I love your Favela2B3 map. My friends and I play it all the time. However, recently, every round seems to end with a single zed getting stuck off map, behind the trader near the water area. It's really frustrating. Is there anything I can do about it? We're going to have to stop playing it, as it really makes the end of every round long and tedious.

until i update favela myself you can play this version nightangel released instead:
http://steamcommunity.com/sharedfile.../?id=770595119
 
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