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KF Doom III

I know that this would take the peepee to put together, but have you got a list of the creatures to be summoned?

Summon ZEDSoldiersB.

And so on?

Danke in advance

Never mind I figured it out myself


EDIT: The list with a few Error Reports.

Summon Doom3KFBeta4.Archvile
Summon Doom3KFBeta4.Boney
Summon Doom3KFBeta4.Bruiser
Summon Doom3KFBeta4.Cacodemon
Summon Doom3KFBeta4.Cherub
Summon Doom3KFBeta4.Commando
Summon Doom3KFBeta4.CyberDemon
Summon Doom3KFBeta4.FatZombie
Summon Doom3KFBeta4.Forgotten
Summon Doom3KFBeta4.Guardian - ERROR - Does not spawn
Summon Doom3KFBeta4.HellKnight
Summon Doom3KFBeta4.HunterBerserk
Summon Doom3KFBeta4.HunterHellTime
Summon Doom3KFBeta4.HunterInvul
Summon Doom3KFBeta4.Imp
Summon Doom3KFBeta4.LostSoul
Summon Doom3KFBeta4.Maggot
Summon Doom3KFBeta4.Maledict - ERROR - Does not spawn
Summon Doom3KFBeta4.Mancubus
Summon Doom3KFBeta4.MiniPat
Summon Doom3KFBeta4.Pinky
Summon Doom3KFBeta4.Revenant
Summon Doom3KFBeta4.Sabaoth
Summon Doom3KFBeta4.Seeker - Problem- Dies on its own after a second
Summon Doom3KFBeta4.SentryGun - ERROR - Does not spawn Although see below
Summon Doom3KFBeta4.SentryGunPickup - Spawns the Sentry Gun, but only 1
Summon Doom3KFBeta4.Tick - Problem- Corpse lasts for a long time
Summon Doom3KFBeta4.Trite
Summon Doom3KFBeta4.Vagary
Summon Doom3KFBeta4.Vulgar
Summon Doom3KFBeta4.Wraith
 
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So, SS is a very viable option now. I'm really liking this now.

Currently my server runs a bunch of misc mods but the main ones are;

Doom3beta4 (bosses every wave, very little boss wave zed reduction)
WTFmut (weapons and classes)
IJCweapon pack
Various custom weapons (PPSH-1, Mosin Nagant, Dual MP7s, etc)

The Doom3 monsters' difficulty balance out the custom weapons that arn't so balanced. And with the adjusted hitboxes, SS can drop whatever he likes like with careful aim. Even bosses.

Edit: Just remembered the ragdolls don't work online.
 
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Going to pop into thhis thread right quick to ask something.

How the bloody hell do you kill the Invulnerability Hunter? I notice sometimes he'll punch the ground and discharge his shield as a radial damage attack, and then he's open to damage. However, it's inconsistent. What conditions need to be met so he'll drop his shield?

Generally I think ti's after 3-4 ranged attacks.
 
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Yeah, he's a b***h. Never beaten him, I've run around for ten minutes dodging crap and killing small stuff and he never dropped his shield :/ And he has so much health anyway :-O

Really?

I feel hes quite easy haha, usually we take out the other mobs first leaving the Hunter as the last mob before we attack it..

Im more interested in finding out how to kill the guardian and the maledict @_@

Those mobs are extremely hard to kill
 
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