Hello, first kf map here.
First serious kf map here.
I tried to keep the Bioticslab theme in mind while making this map; I used a lot of props from the bioticslab package as well as some very nice props from departed and waterworks. I also used some stuff directly from bioticslab like the windows and fire.
The layout could have used some more thought before I actually started the map, but I didnt expect to really finish it; I am happy with the turnout though. I basically went from room to room, filling each with props and stuff before moving on. Some things might have gotten neglected, like weapon placements and ammo, but I was conscientious of were the players would hold up and tried to make each spot intense but not impossible.
pics:
http://dl.dropbox.com/u/17419604/Derelict06.pnghttp://dl.dropbox.com/u/17419604/Derelict06.png
http://dl.dropbox.com/u/17419604/Shot00008.bmphttp://dl.dropbox.com/u/17419604/Shot00008.bmp
http://dl.dropbox.com/u/17419604/Derelict01.png
http://dl.dropbox.com/u/17419604/DerelictPreview4.pnghttp://dl.dropbox.com/u/17419604/DerelictPreview4.png
http://dl.dropbox.com/u/17419604/Shot00009.bmphttp://dl.dropbox.com/u/17419604/Shot00009.bmp
http://dl.dropbox.com/u/17419604/Shot00010.bmphttp://dl.dropbox.com/u/17419604/Shot00010.bmp
http://dl.dropbox.com/u/17419604/Derelict01.pnghttp://dl.dropbox.com/u/17419604/Derelict01.png
download link if you please
http://dl.dropbox.com/u/17419604/KF-Derelict.romhttp://dl.dropbox.com/u/17419604/KF-Derelict.rom
First serious kf map here.
I tried to keep the Bioticslab theme in mind while making this map; I used a lot of props from the bioticslab package as well as some very nice props from departed and waterworks. I also used some stuff directly from bioticslab like the windows and fire.
The layout could have used some more thought before I actually started the map, but I didnt expect to really finish it; I am happy with the turnout though. I basically went from room to room, filling each with props and stuff before moving on. Some things might have gotten neglected, like weapon placements and ammo, but I was conscientious of were the players would hold up and tried to make each spot intense but not impossible.
pics:
http://dl.dropbox.com/u/17419604/Derelict06.pnghttp://dl.dropbox.com/u/17419604/Derelict06.png
http://dl.dropbox.com/u/17419604/Shot00008.bmphttp://dl.dropbox.com/u/17419604/Shot00008.bmp
http://dl.dropbox.com/u/17419604/Derelict01.png
http://dl.dropbox.com/u/17419604/DerelictPreview4.pnghttp://dl.dropbox.com/u/17419604/DerelictPreview4.png
http://dl.dropbox.com/u/17419604/Shot00009.bmphttp://dl.dropbox.com/u/17419604/Shot00009.bmp
http://dl.dropbox.com/u/17419604/Shot00010.bmphttp://dl.dropbox.com/u/17419604/Shot00010.bmp
http://dl.dropbox.com/u/17419604/Derelict01.pnghttp://dl.dropbox.com/u/17419604/Derelict01.png
download link if you please
http://dl.dropbox.com/u/17419604/KF-Derelict.romhttp://dl.dropbox.com/u/17419604/KF-Derelict.rom
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