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This map represents my learning of the UDK/KF2 SDK. Its my first foray into using an SDK in any fashion. I have spent a good number of years in Far Crys map editor on Xbox and Halos forge on consoles though so the concepts of map creation is familiar to me.

The theme of the map is a missile silo with some inspiration from campy James Bond supervillian hideouts.
As of this first release there are no destructible lights or actors, nor have I combined static meshs for proper splatter mapping. I will be doing a lot more detail work in the coming weeks as well as cleaning up pathing, fixing spawns and whatever else you all help me discover. I have yet to playtest this outside of solo so I have no idea what to expect!
The missile inside the silo was crafted using BSP which I converted to Meshs. The UDK lightmapping isn't behaving with it well, nor are the MICs the proper size. Unless a 3D modeler wants to donate a nice missile mesh for me it prolly wont ever look much better.

Beta v.3 Changelog:
-Living quarters restructured & understairs closed.
-Reduced size of CIC.
-CIC trader moved to stairwell enclave.
-Spawn vents added to both lobbies
-Undamaged lobby resize.
-Lobby pillars moved for more line of sight breaking.
-Maintenance tunnel shortened, now leads to silo instread of engine room.
-Engine room size reduced by 50%.
-Vent in server room is now blocked off. No more cheesing.
-Added carpet strips in living quarters where it meets tile.
-Added strips of metal to the window panes in the server room.
-Server room railing is now jumpable.
-Tops of crates in loading bay have been blocked and moved.
-Added a few detail and decal objects around the map.
-Added several more ammo crate spawns.
-Other crap

I still do not know why my dosh and weapons disappear but I have PMed TW Swag so hopefully he/they can identify the problem for me.

Screenshot Gallery (v2): http://imgur.com/a/XZPGb#0

Version 4 Map Download Link: https://www.dropbox.com/s/4yhstjejntumwd3/KF-CountdownBETAv4.rar?dl=1

Break the crap out of this place so I can continue to improve it for everyone! Hope you enjoy it!