• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Beta Map KF-Cliffside

LiquidArrow

Grizzled Veteran
Apr 20, 2015
554
8
ZbMvAyY.jpg


KF-Cliffside

Steam Workshop

Map Features:
- Defensive Map
- 3 lane dafense
- Back is to a cliff which may result in the occasional nasty fall
- Daylight with per object shadows on zeds
- Challenging
- Made in one day
 
Have to say this is a pure winner in my book. I love maps like these.

Small and simple, beautiful and challenging. Wonderful for solo and no doubt massive fun with a small team.

If I may make two suggestions:

1. The downward slopes from which the zeds come walking up; i'd make them into combined meshes if it was my map. You'll get more efficient collisions and most importantly seamless blood splatter. Right now, with them being multiple single meshes, the bloodsplats don't look too good.

2. I would also add some of the tree plane meshes (the flat ones used in Manor) on the distant mountains in the background. They look a bit artificial right now and I think the illusion of forests on them would help a lot. They are cheap to render so you don't have to worry about performance from adding a few rows.
 
Upvote 0