KF-Castle Of Death

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Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
This is a map I made for a friend, Pretty cool map, really fast intense gameplay.

Download Here


Things Im adding to final:

-Destructible Pillars

-Bodies and crap


Pic2-2.jpg


Pic1-2.jpg
 
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Dregs

FNG / Fresh Meat
Oct 4, 2009
33
18
0
Charleston, SC, USA
www.dregsld.com
Gameplay: The action was fast paced: enjoyed the map as specimens kept coming constantly. The patio outside looking down the stairs was one of the best fighting position to see 360 around you.

Pickups: When we played this over the weekend, one player was left as others died early... and he died at the end of the wave because he ran out of ammo. Consider ammo pickups.

Theme: Only suggestion I have is to keep it consistent and drop the rebar in castle wall construction and rescale the cell doors down to fit the player scale.

That one game we played when the Patriarch spawned in the Trader was too funny! Enjoyed it!
 
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Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Theme: Only suggestion I have is to keep it consistent and drop the rebar in castle wall construction and rescale the cell doors down to fit the player scale.

LOL WHAT???!! Its not consistent?

Dregs.... ill put you into the cell tell me if it fits your size :D

(My idea of Player specific Player Starts using custom coding and Steam ID identification)

But yea i think ill add SOME ammo lol there is an ammo box in the ocean if you can get it
 
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Dregs

FNG / Fresh Meat
Oct 4, 2009
33
18
0
Charleston, SC, USA
www.dregsld.com
COD_ss1.jpg

Here's what I meant - the Door Height and it's "lock" appear a little oversized to the player.

Additional Theme ideas:
- Add shredded flags/banners from a few rooftops flapping in the wind
- Have Gallows ropes and hung-dude swaying in the wind
- Add water "feature" at the lowest part of the map that has "puddled"
- Add water drop splashes to stone walk areas in rain
- Pimp out arches with meshes of stonework
- redo/update spider webs (they need a little love)
- add a few wall torches inside the buildings
 
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Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Here's what I meant - the Door Height and it's "lock" appear a little oversized to the player.

Additional Theme ideas:
- Add shredded flags/banners from a few rooftops flapping in the wind
- Have Gallows ropes and hung-dude swaying in the wind
- Add water "feature" at the lowest part of the map that has "puddled"
- Add water drop splashes to stone walk areas in rain
- Pimp out arches with meshes of stonework
- redo/update spider webs (they need a little love)
- add a few wall torches inside the buildings

What do you think beta means?! there is NO detail yet...... geeze
 
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