i noticed it does it on other maps as well. I think its a bug with the ammo. Everything is set correctly.
I was playing Defence b2 and i also didnt get the extra ammo. must be an ammo bug
Why not try setting the max firebug ammo to 4 and see if that works?
Every day at the same time a same group of individuals play this map at least 4-5 times on my server. They always fail miserably, the chat log is hilarious and then they quit for a day only to resume their forlorn hope the next day. I hate the drabness of the map personally (why is it so brown ack) but saying that it clearly has addictive qualities that others embrace. So well done.
I tried using normal spawns for mission maps. maybe for smal maps its ok. but for big maps, They will spawn in wrong area (aka behind locked doors) and not know where to go. Its alot easier to spawn scripted zombies cause you can put them w/e the hell you want.
Drop a Fp wave 1 on top the players head if you wanted
only problem is, something about those scripts are causing massive lag. every server I played on going to be areas that lag for at least a few seconds when something major happens, by the time you can move again could be half your health is gone and hopelessly surrounded as those specs warp in around you. agree they're addictive as hell tho, it's always fun cause teamwork is mandatory, until some bastard joins and runs up ahead to smother us in zombies.
the parts I remember most are at the final massive spawn for end of wave 1 near the door to the cathedral,
not sure if they were just staggered waves or what. and in the hall with the trader hanging from the ceiling where the zeds drop from above, a single person can trigger another wave as soon as they walk in.
furthest we ever got was near the exit back into the courtyard where those zombies just pour into the place from both directions, never made it out of there alive yet (only tried suicidal/hard).
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Things Improved
Ammo pickups, More ammo in the tunnel and wave 2 area.
Opened the gate when the pat comes.
Evened out weapon placements for all classes
Exploits fixed
If this map gets your attention, Check out Damnation.Lovin' Candlesmoke guys, nice work. This is definitely keeping my attention.![]()
If this map gets your attention, Check out Damnation.
I have learned a lot about game play from candlesmoke, and made it even better in Damnation![]()
If this map gets your attention, Check out Damnation.
I have learned a lot about game play from candlesmoke, and made it even better in Damnation![]()
And is she safe at the end?
Of course, wave 5 you get to buy your crap then hopefully survive the last wave
The Enemys in Killing Floor are not "Zombies". They are CLONES! ! ! Remember this please.![]()
The Enemys in Killing Floor are not "Zombies". They are CLONES! ! ! Remember this please.![]()