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Final Map KF-BloodBank

Mundgodt

Grizzled Veteran
May 2, 2015
119
0
Copenhagen, Denmark
KF-BloodBank Final Version

The map is finally ready to be released. I hope you will enjoy playing it as much as i've enjoyed working on it. Now go send some zed limbs flying! :)

  • Large map size.
  • 4 traders.
  • 100% destructible lights and furniture.
  • Blood is fully supported on all surfaces.
  • Reverb fitting all rooms.
  • Dynamic plants.
  • Ambient sounds.

Download link:
http://www.mediafire.com/download/ca5zs8jz850ky4o/KF-BloodBank.rar

Screenshots below:
http://imgur.com/a/svaoY#0

More maps to come in the future!
Constructive criticism is welcome :)

Please rate it on Gamebanana aswell!
http://kf2.gamebanana.com/maps/186254
 
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Is Patti a new kind of enemy? if it is, then no i dont think so. Zeds are grouped into Crawler, Small, Medium, Large and Boss. All of which are in the map. So unless this new enemy has its own group, i wont have to

Edit: I just realised you obviously mean The Patriarch? I think hes just gonna spawn at the same locations as Volter does :)
 
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Is Patti a new kind of enemy? if it is, then no i dont think so. Zeds are grouped into Crawler, Small, Medium, Large and Boss. All of which are in the map. So unless this new enemy has its own group, i wont have to

Edit: I just realised you obviously mean The Patriarch? I think hes just gonna spawn at the same locations as Volter does :)

Right. I was just thinking that with one of these upcoming updates, TW will add the Patti (image from BioticsLab area that has been discussed here and there). That may change the spawner entities. There might be one for miniboss (hans) and one for bigboss (patti). I don't know, but that is why I was wondering about maps being called final versions in a beta.
 
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Right. I was just thinking that with one of these upcoming updates, TW will add the Patti (image from BioticsLab area that has been discussed here and there). That may change the spawner entities. There might be one for miniboss (hans) and one for bigboss (patti). I don't know, but that is why I was wondering about maps being called final versions in a beta.

What about the official maps then, arent they finished either?

This is the final release of my map, purely because im done working on it. I will however fix any issues, which updates might cause. But i doubt there will be any.

cant see any screenshots, please reload this to another host

All screenshots are working fine as far as i can see. If its still a problem i will change the host :)
 
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Love this map. Maybe my favourite so far. Even including the official ones. I do love the destructable lights but it would be nice if there was just a bit more dim light so that the NVG work after the main lights are out. It might not be a problem after the next update where we can switch from NV to flashlight. But atm there are times where the only way I can tell there are enemies is because I can see their health bars as a commando. Lol
 
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Love this map. Maybe my favourite so far. Even including the official ones. I do love the destructable lights but it would be nice if there was just a bit more dim light so that the NVG work after the main lights are out. It might not be a problem after the next update where we can switch from NV to flashlight. But atm there are times where the only way I can tell there are enemies is because I can see their health bars as a commando. Lol

Thank you very much!

I got some irl stuff to do atm, so im taking a break. I'm working on and off on my next map, which will have a better light setup :) and somewhat objective based.

Edit: Nvm about that break. I'll keep on going! :p
 
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