KF-BioticsLab-UK

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Rexar

FNG / Fresh Meat
Apr 26, 2015
57
1
0
ill love to test :)

- edit: bugs/exploits reported via pm: 3 :)
 
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Inci

FNG / Fresh Meat
Jan 1, 2015
79
0
0
I want to test! :) but tell where I have to send you the feedback/bug report to help :IS2:
 

mmnicolas

FNG / Fresh Meat
Apr 7, 2013
370
0
0
The original BioticsLab had the older pre-retail clot in a tube, could there be a KF1 clot in a tube ? :)

Given the state of decomposition of the clot on the operation table, I'm assuming we got back to UK years after Paris, giving some reasoning behind the upgraded equipment lying around and the few extra clot experiments :p just a thought.
 

Simply

FNG / Fresh Meat
Jan 28, 2015
2
0
0
Long time lurker, decided this would be my first post, map looks great and I'd love to test it.
 

-=Ivan=-

FNG / Fresh Meat
Oct 27, 2009
235
105
0
Ok I just sent out all the invites, I hope I have not forgotten somebody (if so please let me know).

We will also update the Screenshots of this thread soon as the old ones are already really old.

@mmnicolas: That sounds like a great idea!
 

Simply

FNG / Fresh Meat
Jan 28, 2015
2
0
0
Did a 7 wave suicidal game on it, and boy was it a nostalgia trip.

Played perfectly, I enjoyed how crazy it could get at spawn, so I imagine the spawn not being a very good holding position in later waves, which is good ( because holding one spot all game can get boring after awhile )
However, I did come across a few small things that I thought need changing

1 : The floor texture here looks contorted and stretched, just looks odd to me.
Spoiler!


2 : This is the biggest issue I have with the map at the moment, AA12 spawns in the hallway leading to the bottom floor, aswell as a whole bunch of other weapons.
Spoiler!


3 : This zed spawning area on the bottom floor has no visible clutter or barricades to keep players from getting in, just a blocking volume, looks a little odd.
Spoiler!


But besides those few issues, the map is a very well done remake.
 
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RonaldLee

FNG / Fresh Meat
Apr 27, 2012
182
1
0
Florida
www.1upclan.info
I played through 7 waves and enjoyed it. Ya, the AA12 spawns in the hall, but that don't bother me (I'll just pick it up).

The only thing I noticed with regard to large monsters was that around this stair case area I was able to get the scrake to seem confused enough to stay put, well until I raged it though.



The map is looking pretty good.
 

FluffyNinja

FNG / Fresh Meat
Feb 5, 2010
130
9
0
Ivan, did you get my private message about a glitch on the map? Just wanted to make sure since it said I sent the pm but doesn't show up on my Sent Messages. :eek:
 

-=Ivan=-

FNG / Fresh Meat
Oct 27, 2009
235
105
0
Yea got all your messages! Really great feedback! We already fixed most of the issues expect the shadow pop up of the lights. :)
 

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
Now with the new Manor map released, we have many more assets which fit the old biotics lab way better. We are going to replace these and then release the first open beta :)
 

Omnikron13

FNG / Fresh Meat
Jun 20, 2010
22
0
0
Yeah, any ETA on when you might have a beta release out? Really looking forward to this one. =)