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KF 1040 Update Patchnotes

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
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    This is a required update for server and clients:

    Bug fixes:
    • Ammo pickups now re-spawn during the boss wave
    This fixes an unintended consequence of the last patch

    Balance changes:
    • Versus mode
      • Human Team spawns with armor in Wave 1

    This is an attempt to get more human teams to survive wave 1 (roughly 50% fail in the first wave)
     
    WelshJester;n2264491 said:
    Not sure if I should post this here, but I wanted to say you should look at the way the boss movement works. I see people now like to go medic and just run around cars and other obstacles to exploit the movement of the bosses.. this just = a long and boring game.

    It is a noted issue and something we are looking at how we want to solve.
     
    Upvote 0
    Yoshiro;n2264596 said:
    I believe all the ones we are aware of will be addressed with the next content update.

    I hope that means sharpshooter's 9mm will be affected by all damage passives and skills and also be allowed to stack up headshot count (currently only loses them). Most importantly though, please make sure vlad and eviscerator are not cut off from damage bonuses to their various attacks again. If it is a bug then make it a feature please!
     
    Upvote 0