KF 1023 Update

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Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
Balance:
  • First pass of live player skill tracking system Game Conductor
    • Game Conductor is online watching live play - It does not make any gameplay changes at this time
  • Demo - Offperk skill was doing 15% instead of the intended 10%
  • Berserker - Melee attack speed % increase was not working properly as players ranked up
  • Gunslinger - changed how Uber Ammo skill works so dualies will not run out of ammo during Uber Ammo


General:
  • If a player leaves the server and doesn
 

Modestyiswimpy

FNG / Fresh Meat
May 10, 2015
120
0
0
Working on an issue where clients are not properly updating when server has leading to a content mismatch. As soon as that is cleared we will push it live.

Awesome! Thank you for replying, I know you guys are always super busy immediately after an update.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
any news about balance overhaul,performance,sounds and camera shaking?

Balance is ongoing. The reason why the past 2 updates have had analytics listed is so we can gather more granular information that we feel we need to make better decisions on those balance changes.

We also want to make sure the game is doing the right thing along the way hence the current demo change where it said one thing but was doing another.

Audio work priority is the new sharpshooter sounds but overall balance is still going on.

It looks like we currently have no plans to make any changes to camera shake at this time.
 

Expediter

FNG / Fresh Meat
Oct 16, 2015
46
1
0
Balance is ongoing. The reason why the past 2 updates have had analytics listed is so we can gather more granular information that we feel we need to make better decisions on those balance changes.

We also want to make sure the game is doing the right thing along the way hence the current demo change where it said one thing but was doing another.

Audio work priority is the new sharpshooter sounds but overall balance is still going on.

It looks like we currently have no plans to make any changes to camera shake at this time.


Would you mind taking a look at this http://forums.tripwireinteractive.com/showthread.php?t=116310[url]http://forums.tripwireinteractive.com/showthread.php?t=116310[/URL] ,right in the code both Parry and FD do not seem to be working as stated in game.

Thanks for all your work I am having a blast with KF2 , its hard to believe that I hated KF1.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
Passed that along to the QA team to look at.