Tripwire Interactive Forums

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Hey everyone,

Small update getting pushed out today, but due to the files being modified it's going to require an update for both servers and clients. This addresses one of our known issues from the last patch and has a small audio related fix.

Sound
  • Patriarch now plays his death sounds when killed
Bugs
  • Fixed an issue where unlocking a crate would get stuck in an infinite animation loop if a search filter was applied to a player's inventory.
Known Issues
  • Flex is still limited to Low while we trouble shoot crashes related to the High setting with our partners at Nvidia.