Fix/change these please!
-You can still doortank with zerkers
-FPs and Scrakes still stay in front of the zerkers not hitting but looking just around.
-Teammates' flashlights are useless and annoying, since the right arm of the player blocks the flashlights
-Husk is still ghost shooting (he fires but there is no projectile and does no damage)
-Husk still cant aim right (in KF1 he could snipe you from 50m, in KF2 he cant even hit from 10m)
-Siren spam
-Some Perk skills are useless
-Bullet sponges (FP!)
-No skill needed in KF2 (no dodge or teamwork needed to win)
-Bosses are too weak and unbalanced (some attacks do like 2 damage (Hans gas) some do like 90 damage ( Hans melee)
-You can dodge all attacks from Scrake ( Gunslinger can just walk backwards, shoot and reload without getting hit)
-Scrake has no range ( misses every hit, if you sprint)
-Nuke still op
-Perks have ammo issues for no reason ( support needs like 60 shots on 6man HoE for a Scrake)
-Some weapons are too weak, some too strong (Microwave gun!)
-worse sound mix than KF1( weapons, zeds, voice)
-fps drops ( when multiple zeds die, the fps drops from 100 to 50)
-blood looks bad on ground (blood pools look same just different size)
-Block/Parry is useless and dont work (I would rather hit the zed one time and stumble him than trying to block/parry)