When I first joined the RO2 beta I got a feeling that something was off and didn't feel right.
As it turns out I didn't quite remember what RO1 really felt like because when I just now played it a bit, I was wowed.
In short, RO2 has nothing on RO1.
RO1 just feels so much more logical, more realistic. Better.
Just from the top of my head:
It's really a shame
Maybe I should not have played RO1 again, it really kills RO2 for me...
As it turns out I didn't quite remember what RO1 really felt like because when I just now played it a bit, I was wowed.
In short, RO2 has nothing on RO1.
RO1 just feels so much more logical, more realistic. Better.
Just from the top of my head:
- The time to iron sights is just perfect, it seems realistic and makes close encounters more about hip shooting or melee instead of ultra fast stop, ultra fast IS with no sway and fire.
- Recoil is easy to control when prone and with support, when standing it is much more difficult. This is realistic and makes careful positioning more effective than running and gunning.
- Sway feels natural and is also dependant on position.
- No zoom, it just feels right without zoom and it also makes concealment work.
- Ragdolls are much better in RO1, actually the best I've ever seen.
It's really a shame
Maybe I should not have played RO1 again, it really kills RO2 for me...
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