Can you guys imagine how many vehicles we would've had in RO2 by now only if they kept the RO1 system in place? I say at least 10 to 14. Personally i'd scrap this whole new tanking system and go back to RO1 style. It would be even easier for modders to make more vehicles, not as complex as it is now. Modeling a tank is not the problem...a skilled artist can make one in about a week, it's the damn pain in the arse animation system, and if the animation set-up was easier (i.e. RO1 , we'd have a vehicle every month or so.
But hey whateva.![]()
I have no problems with RO1 tank mechanic and tank models in RO2.
Isn