Just a possible suggestion - planes

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the_TeuTon

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Put history aside. Strictly for what I'm proposing, both the Ju-87/ Hs-129B-3w and IL-2 would be just fine. We don't need to get into a freaking argument over which was better.

But it doesn't look like TW could or would want to add this to the game, so if they decide to make RO or a similar game for Unreal 3, then this would be a good suggestion I think.
 
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dogbadger

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Better question: How would this actually be any different from an artillery strike we have in game? Oh yeah...it would have a different animation.

In vietcong 2 the engineer could select a mortar barrage, artillary barrage or an airstrike, and maybe a 4th choice dunno.
I think they took varying times to land, had a different intensity, duration and spread and differing times to become available again. Don't quote me on that cos i didn't play long enough to fully check them all out.
Decent idea thou.
 

the_TeuTon

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Better question: How would this actually be any different from an artillery strike we have in game? Oh yeah...it would have a different animation.

Well, if the plane attacks a specific tank it might be different. Or if the plane strafes with cannons that will look a lot different than artillery.
 

Solo4114

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The coding, animation work, and modelling required to make this actually work -- especially when it is doing basically the exact same thing as an arty barrage -- makes this project something best left to modders. And even then I bet they wouldn't bother with it.
 

A-tree

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Aeneas2020

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The coding, animation work, and modelling required to make this actually work -- especially when it is doing basically the exact same thing as an arty barrage -- makes this project something best left to modders. And even then I bet they wouldn't bother with it.


Solo here is often the sole voice of reason on new features and i have to say here he's spot on...TWI wudnt implement it in current RO coz it would take too much time for very little gain. And as far as the modders go the content mod teams (CC, DH, MN) are busy with adding new theatres and some new features but this would definately be a big ask. AHZ would probably be able to do it but again it would take away from all the other awesome stuff they are adding into game. As an alternate to arty strikes for example to take out 1 troublesome tank or something it mite be worth while but to be honest how much would it add to gameplay short of people ooohing and ahhhhing as the planes flew over head...the UE2.0/2.5 engines strong points have never been flying vehicles manned or unmanned I would really love to see this feature in fact (well i wont say wat i was about to say coz its a secret) but as far as having it as a player activated option thats a little too much of an ask.

I love flight sims i really do, and being a pilot in real life i long for the day when i can climb into the cockpit of a typhoon and strafe enemy tank columns and watch infantry fight on a huge battle front knowing everyone below and around me are real players but i just dont think RO is the right game for that or even for airstrikes as arty replacement (not even to mention the fact that historically in ww2 calling in airstriles on specific targets wasnt a particularly common thing, when refering to a lower tier commander on the ground calling for it).
 

Slyk

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In case the above opinions don't clear it up.

- Possible: Yes
- Probable: No
- Effort vs Value: High effort, low payoff

Much better to use the effect on "off map" areas as I call them. Use the overflights or bombing runs to add ambient feel to your map. Use some triggers/events to set off a script that will make some fancy schmancy air attack. Mix up the timing and locations a bit so it's not the same every time. Or take a cue from "Tula Outskirts" where once you take certain bunkers arty strikes come in. Same theory.
 

Grobut

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One of the very best light-to-medium bombers of the war, witout question! but not much of a ground attack plane, again it lacks the armament to be truely versitile enough for the role ;)

The Beufighter is clouser to taking that prize, though not nearly as glamerous or well known as the Mossie, it was better armed for that sort of thing, but again, not as well armed as the IL2.


As for us plane heads just arguing planes and not making any usefull comments twords their implimentation in RO, yes, that is 100% true, because we've had this debate time and time again, and we all know it will never ever happen, at most we may some day see a custom map where planes are simple movers that drop arty like strikes at random on the map, but thats about it, so we'd rather have some fun and argue about planes :p
 

dogbadger

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what you have here is a strong contender for the best design of the war.

but it's excellent survivabiliity was based on speed rather than armour (and being made of wood to a great extent it seems quite a contrast to the il2)

I dont think it could have performed the il2 in it's given field- engaging smaller moving targets at slower speeds typically in daylight, at least not with such impressively low loss-rates.
But as nightfighter, pathfinder, antishipping, high altitude photo recce, etc etc it wasn't short of stuff to do, and do extremely well.

The aircraft that phaps promised to be a British Il2 was the fairey battle ( not least in appearance), but unfortunately it turned out to be one of the biggest disappointments of the war.

The closest RAF plane was probably the Typhoon fighter, that was adapted to the ground attack role due to it's poor high altitude performance - and a fine job it did, considering it's change of mission.
 
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Aeneas2020

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i was lucky enough as a boy to live next door to a guy on the design team for this fine aircraft, i still have a load of his stuff he gave me including some plans for other aircraft etc. I'm a bit of a DH nut really i love all their stuff and for me i'd have to say the mossie is up there for best aircraft design of the war.
 

TT33

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Hey guys about planes: I believe Joeminator made a flying plane although its more of a player controled model rather than "fancy artillery" but it was still interresting.

I actually find the question about adding planes in as artillery suprising (even after all the times its been discussed) I would have expected something like Kaytushna or Neblewerfer artillery. I mean crap thats alot less work just new effects and noise would work like regular artillery with probably a bigger spread, slightly different damage. I mean its pretty much the poor mans artillery since it was cheap and easy to transport (the Nebelwerfer anyways).

-Oh well man can dream I suppose.
 

koalorka

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Let's fine-tune the tank combat and remove the damn green laserz before attempting something as bolt and potentially useless as planes.
 

Oldih

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I actually find the question about adding planes in as artillery suprising (even after all the times its been discussed) I would have expected something like Kaytushna or Neblewerfer artillery. I mean crap thats alot less work just new effects and noise would work like regular artillery with probably a bigger spread, slightly different damage. I mean its pretty much the poor mans artillery since it was cheap and easy to transport (the Nebelwerfer anyways).

That would take less than few minutes to be struck by realism buffs about how rocket artillery was used, it's effiency and such, just like planes :p
 

TT33

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koalorka said:
Let's fine-tune the tank combat and remove the damn green laserz before attempting something as bolt and potentially useless as planes.

Its been done by Evil hobo on the Mg's, DP,and the tanks in Kriegstadt. Whats needed now is for Armored Beasts to adopt his superior tracers effects. Yes tank combat needs more than a tweeking friend sadly I really dont think they'll be any updates to it by the devs.

Oldih said:
That would take less than few minutes to be struck by realism buffs about how rocket artillery was used, it's effiency and such, just like planes

lol, but I would think its pretty much the same as standard artillery. Its effectiveness against armor I do know the Nebel Werfer was pretty effective no idea about the Stalin organs though.
 
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Grobut

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Hey guys about planes: I believe Joeminator made a flying plane although its more of a player controled model rather than "fancy artillery" but it was still interresting.

That has never been the problem, the engine fully supports flying vehicals, UT2004 had them, it can certainly be made, the problem is making them bahave with any realism (that'd be pretty hard), and making maps massive enough, yet playable to support player controlled aircraft (neigh impossible i'd think).


But that does give me an idea for a stand alone mod for RO.. anyone remember "Airfight UT"? it was a small'ish mod for UT99 that replaced all players with airplanes, flying around useing Reddemer code, it solved the problem of map size by making the planes really tiny models, so the world would seem big, it was fun but too ambitious for that engine. Attempts where made to port it to UT2003 and 2004, but thouse never really got past Alpha stage due to lack of intrest or manpower, who knows.

Something like that could be fun, maybe mix in a bunch of different game modes, where you have to protect assets to keep your airbase opperational, like having supply colums driving to the base at random which the enemy team can attack if you dont defend, stuff like that, it would never be flight-sim realism, more like.. an aerial RTS game where all the units are player controlled :D


Ahh, but that would be a big project, needing a good team of modders, that's allways the catch, issen't it?
 

Slyk

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I actually find the question about adding planes in as artillery suprising (even after all the times its been discussed) I would have expected something like Kaytushna or Neblewerfer artillery.

-Oh well man can dream I suppose.

Something along the lines of "Build it and..." ;)
 

Tank!

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This is what happens when you get you historical "data" from Wikipedia.....

Its not wikipedia. Its a bunch of stuff from many websites put together

Grobut said:
The very first models of the IL2 is what's beeing described here, it had 20mm cannons, and no rear gunner, but here's the thing! it only flew for a very short period in 1941 and the very start of 1942, then it was replaced by better versions, armed with the 23mm Vya cannons (easilly capable of busting anything from the Panzer-4 and below, and had decent results against the Tiger and Panther too), and a rear gunner position was installed

More like late 1942:

In February 1942 it was decided to introduce a two-seat Il-2 in line with Ilyushin's original concept. The resulting Il-2M had provision for a rear gunner under an extended canopy operating a single 12.7 mm (0.50 in) UBT machine gun. Two conversions were flight tested in March 1942, and production aircraft appeared from September 1942, with other aircraft being converted into two-seaters in the field.

Grobut said:
Also, the RS-82 rocket inaccuracy is a half truth at best, the problem existed for the first couple of months of the war, then it was discovered that the stabilizing fins on the rockets where getting damaged durring transport, new transport boxes where quickly made fixing the problem, and they worked fine after that

Sorry, but they are unguided rockets after all. Other sources say otherwise:

Airwar.ru said:
Like most unguided rockets, they suffered from poor accuracy. Early testing demonstrated that, when fired from 500 m (1,640 ft), a mere 1.1% of 186 fired RS-82 hit a single tank and only 3.7% hit a column of tanks. RS-132 accuracy was even worse with no hits scored in 134 firings during one test. Combat accuracy was even worse since the rockets were typically fired from even greater distances. To further complicate the matters, RS-82 required a direct hit to disable light German armor with near-misses causing no damage. RS-132 could defeat medium German armor with a direct hit but caused almost no damage to light or medium armor with a near-miss. Best results were usually attained when firing in salvos against large ground targets

Grobut said:
And lest we forget, the IL2, unlike the Stuka or any other plane of the war, had a giant armour "bathtub" incasing the engine, wingroots and pilot, and thick armoured glass, it was allmost impossible to shoot it down with small arms fire, only cannon rounds really made any dent in it

Sorry again but armour was exclusively found a variety of other planes (whether or not shaped like a bathtub)....
Ju 87 D/G Series
Crew armor was increased from the B series, the pilot's seat being completely armoured with 4 mm and 8 mm plate, a 10 mm armour headshield and 5 mm floor armour was introduced, and 8 mm head and side plates were provided for the gunner. The engine nacelle was protected by a 6 mm armoured cowling.
Hs 129 Series
The center and aft sections were of light metal stressed-skin construction, the former being built integrally with the two-spar wing center section, and marrying up to an armoured shell forming the fuselage nose and accommodating the pilot. The floor and nose of the shell were built up from 12 mm welded armour plate and the sides from 8 mm plate. The sliding canopy enclosing the pilot was also of 8 mm plate with diminutive 75 mm armourglass panels providing a measure of forward and lateral vision. The wing center section carried the engine nacelles which were protected by a 6 mm armour cowling plate.

As for the small arms fire unfortunately for the IL-2 German planes were armed with mgs and cannons.

Grobut said:
and said they where neigh impossible to shoot down unless you could attack from its belly, and even then, you would just send him limping home with a busted oil cooler

Or they could dive from above or come from the side and aim at the vulnerable cockpit area and kill the pilot. Or diving frontal head on attack from above and aim at engine/propellor area. Loosing an oil cooler would overheat and seize the engine that is unless the IL-2 has 25 backup oil coolers:p Not to mention liquid cooled engines are more suceptable to damage than air cooled.

Grobut said:
but unlike the Stuka G, it could cary bombs OR rockets alongside thouse giant cannons

The Stuka 37 mm cannon mountings were detachable and could be replaced by bomb racks or a Waffenbehalter WB MG 81 or WB MG FF as the situation required

Grobut said:
much faster aircraft, with heavier defensive armament

Actually not much faster if not very closely comparable (assuming accurate IL2 data and 'clean' aircraft):
For the IL2 M:
251 mph - 264 mph at ?? ft
And the Ju 87D/G:
249 - 255 mph at 13,500 to 15,430 ft

Sorry again but the defensive MG 81 Z (twin MG 81 3,000 rpm) installed in the Ju 87 G is much superior to a single relatively slow firing (in comparison) 12.7 mm gun. Also look below:

As mentioned, the rear-firing gunner area featured a .50 caliber (12.7mm) positional machine gun with a somewhat limited arc of fire. Aircrews were known to completely remove the rear-ward part of the canopy to allow the rear-gunner an increased field of vision

Grobut said:
The Stuka was a light strategic bomber, a dive bomber, that is what it was made for, that is what it was good at, but it was not a good ground attack aircraft, it lacked the armour, the armament, and dive bombing just does not lend itself very well to that task, Jabo versions of fighters where actually doing a better job of it

It was also converted to one of the most successful anti tank aircraft in history. Sure it wasnt perfect neither was the Il-2. They were slow and vulnerable to fighters but with proper air cover..... It was a superb anti tank aircraft with at the minimum a better more potent cannon, comparable speed ect.....

Grobut said:
you dont see A-10 dive bombing targets, do you?

One more thing. The dive brakes were removed from the late Ju 87 D and all G models

the teuton said:
We don't need to get into a freaking argument over which was better

Agreed
{End Rant}

---------------------



Back to the topic
Unfortunately, if controllable planes are implemented then they will probably be abused like clown cars. Someone could pick up a satchel/faust off a dead soldier go to the nearest plane, take off, spot a tank and proceed to take the easy way out so instead of strafing the tank they would just bail out at the last second before ramming the tank and pzfaust/satchel the tank while its distracted by the burning plane wreckage... wasting a perfectly good plane. And then other people who hate vehicles would start demanding realistic AAA to defend themselves from spawn bombings.....
 
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Oldih

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Unfortunately, if controllable planes are implemented then they will probably be abused like clown cars.

Many have missed the point that the suggestion only implied about planes that does a flyby when you give a radio signal\such and then few strafes or bombings and leaves. Nothing player-related really.

In case if someone don't get it, it's like in RTCW or ET. You throw a smoke grenade, in five seconds there comes air-bombardment for the area with flyby sounds and other stuff (and also radio confirm like "On my way!" "Target spotted!" and such). Player relation? He just called an airstrike.

Even though the idea works in RTCW and ET quite well (I know I'l be cast into the fires of Or
 

Grobut

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Its not wikipedia. Its a bunch of stuff from many websites put together

Its a copy/paste of the rubbish that is written on Wikipedia, i dont know who copied who, nor is it important, what is important is that you find a source that is not regurgitating the same half truths, omissions, and downright errors.

More like late 1942:

For the rear seat, yes (though field modifications to include a rear seat where made much sooner), but the VYa-23 cannons where installed early 1942, and its thouse cannons that made the plane what it was.

Sorry, but they are unguided rockets after all. Other sources say otherwise:

All rockets of that era where unguided, laser guidence is a pretty new thing afterall.. but they where gyro stabalized, and every bit as good as the Hvar rockets the western allies came up with later in the war.

The Russians where world leaders when it came to solid fuel rockets at that time, years ahead of the Germans or western allies.

Originally Posted by Airwar.ru
Like most unguided rockets, they suffered from poor accuracy. Early testing demonstrated that, when fired from 500 m (1,640 ft), a mere 1.1% of 186 fired RS-82 hit a single tank and only 3.7% hit a column of tanks. RS-132 accuracy was even worse with no hits scored in 134 firings during one test. Combat accuracy was even worse since the rockets were typically fired from even greater distances. To further complicate the matters, RS-82 required a direct hit to disable light German armor with near-misses causing no damage. RS-132 could defeat medium German armor with a direct hit but caused almost no damage to light or medium armor with a near-miss. Best results were usually attained when firing in salvos against large ground targets

Again, this is a half truth, because its only true for the first couple of months of the war, as i said, once they found out the fins where getting damaged in transit and fixed the problem, accuracy was fine (never perfect, thease where simple rockets, not modern laser guided hellfire rockets, but you would hit most of the time if you got clouse enough, thats as good as rockets got ano 1940's).

Sorry again but armour was exclusively found a variety of other planes (whether or not shaped like a bathtub)....

No, the bathtub shape is exactly the point! because it is armour with zero gaps, full protection! thats why G/A planes are still designed like that to this day.

All planes had some degree of armour, but the IL2 was unique in the way armour was shaped, and in just plain having more of it.
The rear gunner was not as well protected as the pilot though, thats the only real shortcomming there.

As for the small arms fire unfortunately for the IL-2 German planes were armed with mgs and cannons.

As where Russian planes, well.. the russians actually abandoned MG's and just used cannons twords the end.

But IL2 survival rate speaks for itself, it has a track record that even makes the B-17 pale in comparison, thease planes where thrust into hell itself, and kept coming back, often with huge holes and missing bits, but still flying.

Or they could dive from above or come from the side and aim at the vulnerable cockpit area and kill the pilot. Or diving frontal head on attack from above and aim at engine/propellor area. Loosing an oil cooler would overheat and seize the engine that is unless the IL-2 has 25 backup oil coolers:p Not to mention liquid cooled engines are more suceptable to damage than air cooled.

Wrong, the cokpit was definately not a weak spot, the armoured glass is known to have stopped 20mm fire, and because of the bathtub armour, it was all armoured, no other plane of the war had a better armoured cockpit, and i have never read any accounts of German pilots aiming for it on IL2's, it was not the way to go.
Same with the engine, it too was incased in the bathtub, whilst it could be damaged, it was not an ideal thing to aim for.

And comming head on? then you are putting yourself in range of thouse VYa-23 cannons, it was definately not recommended! the IL2 was actually supricingly manouverable for its size, not enough to dogfight as such, but the pilot would be more than capable of engaging targets of oppertunity infront of him, so that was not a good place to be, and German pilots knew it.

Coming from the top was also whishy washy, the good thing about a top down attack is usually that its real easy to just aim center mass and hit fuel tanks and damage the wing roots, but thease where armoured on the IL2, and not prone to ignite, so it was, again, not ideal, you wanted to come from below, because that oil cooler really was the achilles heel of the IL2, and therefor the only thing worth shooting at.

And yes, a smashed oil cooler will sieze the engine after 5 to 10 minutes if its hurt badly, but that is usually enough time for the pilot to reach safety and ditch the plane, they where often collected later by trucks and reused, or parts of them atleast.

The Stuka 37 mm cannon mountings were detachable and could be replaced by bomb racks or a Waffenbehalter WB MG 81 or WB MG FF as the situation required

Relavance? the IL2 Type-3M did not have to dismount anything, hence me saying "cannons AND bombs or rockets".

Actually not much faster if not very closely comparable (assuming accurate IL2 data and 'clean' aircraft):
For the IL2 M:
251 mph - 264 mph at ?? ft
And the Ju 87D/G:
249 - 255 mph at 13,500 to 15,430 ft

Speed is life mate, and add parasitic drag and weight from ordinance to thouse speeds, and the IL2 is even further ahead, now factor in that the IL2 could sustain combat speed longer, and we get further ahead still.

Sorry again but the defensive MG 81 Z (twin MG 81 3,000 rpm) installed in the Ju 87 G is much superior to a single relatively slow firing (in comparison) 12.7 mm gun. Also look below:

You dont know much about planes do you? LMG's did not pack the needed punch, HMG's where much more capable, just one HMG was easilly worth 4 LMG's, thats why the Brits went from putting 12 LMG's on their fighters, to just 2 HMG's and two cannons, or 4 cannons, LMG's where not up for the job.

It was also converted to one of the most successful anti tank aircraft in history. Sure it wasnt perfect neither was the Il-2. They were slow and vulnerable to fighters but with proper air cover..... It was a superb anti tank aircraft with at the minimum a better more potent cannon, comparable speed ect.....

We can easilly agree that the Stuka-G was a good tank buster, it was, but compared to the sheer volume of IL2's in service at any one time, all of which where also excellent tank busters, the Stuka-G is not all that impressive, nor very important (too little too late), its just incredibly overhyped because of Rudel.

But its still only a tank buster, not a pure bred ground attack plane like the IL2, the IL2 could perform a very wide array of duties, and still bust tanks nomatter what its loadout of the day, it was build for it, not shoe-horned into the role like the Stuka was.
And the IL2 was never as vulnerable to fighters as the Stuka was, countless made it home despite looking like swizz cheese, because the bathtub protected the vital bits, and it had a much more solid skeleton holding it togeather.


There's no way around it mate, the Stuka is surrounded by myth, it been glorified so much that its understandable that people like to think of it as some kind of super plane, but so much of it is nothing more than myth, its pilots where actually not fond of it at all, it was not exceptionaly armed (infact an FW-190 with a bomb rack was better armed), or armoured, survival rates where not epic by any means, and its contribution to the war is superficial at best, overshadowed by the He-111, Ju-88 and FW-190 Jabo's, it has a few big hits to its name like sinking the Marat and Rudel's score (though it is most likely more hot air from Rudel than fact), it was not all that important, and the US also had a good dive bomber in the Hell-diver, and so did the Russians in the Pe-2, so its not even unique because it was a diver.
But its strange outlandish looks, and storries of its howling sirens as it swooped like a bat out of hell out of the sky have captivated the hearts and minds of people ever since, and the myth lives on.

The IL2 on the other hand, is like the Hawker Hurricane, the forgotten real hero of the war that shaped history, but did not make movies or popular 1:72 scale model kits, the IL2 had a noticable impact on the war, i doubt the Soviets could have held off the Hun whilst they where regrouping and moving factories, without that plane constantly hammering German supply lines and reinforcements, a job that seems very unglamerous, but thats the stuff that wins wars, and the IL2 was the right plane for the job, and design features of this plane live on in G/A planes to this day, whilst the Stuka.. long dead, its design features died with the war, they where not worth expanding on.
 
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