FNG / Fresh Meat
- Aug 1, 2009
I was just thinking that the AK would be better on number 4 as opposed to 3, the same as Bullpup, then it would be more like the Support Specialist combo of 3 = Shotgun 4 = Hunting Shotgun.
Better yet let us remap all the sodding weapons to what we want.
First we gave you skins for your characters which, to begin with, all had "trendy" fingerless gloves, NOW, we give you, new skins for your weapons! For the low low price of $1 you can now change the skins of the weapons you hold!
Also another relavent post by bej-bej an assigning multiple single calls to one button:Bej-Bej said:It's actually just "getweapon kfmod.syringe".
Also, everything else you could possibly want.
How would this be any worse than aa12 and hunting for support?
No to this one, because most ppl buy a SCAR along with AK so youd have them both on 4th slot ...
Like said before, there should be an option of remapping the weaponslots yourself so you can choose which slot draws which weapon.
I think editing the .ini files had some problem regarding the handcannons tho?
Its not worse, its the same. I dont like having hunting shotty and AA12 in same slot either, same way as I wouldnt like having scar/ak in same slot.
IMO they should implant Quick Weapon Switching just like in Source games.
It's alot easier and quicker to scroll / press the numbers without having to click to confirm your selection.