RO2 did sell well. But user reviews were not that good. It caused serious fractions within the community. The question is then how well any upcoming RO game will sell. In the end, what's more to worry about, is what to do next, and how to improve the game from the current situation.
My idea of making sure RO3 sells well, and the franchise continues, is to not wait until RO3 comes around to figure out how to do that. Regardless of what people will say, there is a
current situation, a very sticky one. This game's lack of a strong identity is guilty of making so that great sales did not result in happy players.
I'm terribly ambitious. And I think that it should be our responsibility to create something better than Realism Mode. Better in all fronts, not better for Sarkis and his friends, not better for the people playing classic only, and not for the people playing realism only.
A mode to end all the classic vs realism vs action phenomena. As if RO3 was launched with one grand mode in a few weeks, a grand mode that it should eventually have. But only instead of RO3, we make that now, during RO2, after Rising Storm is done. And if it doesn't work, we keep trying. RO2 sold well, Rising Storm will as well, and so did Killing Floor. Money isn't infinite, but if we accomplish something that people generally like, we can sell that! RO2 sold well based on that premise, but not because RO2 was great, but because RO1 had been. RO1 was legend, it had defied the mainstream, and had not become a clunky unusable boring game in the process.
Sticking with a game, a gameplay, that is not strongly loved by its own community is not ambitious enough, is not a good long term strategy either.
We need to try to break away from the multitude of modes, rally everyone beneath a common flag. But the modes are made, that can't be changed, should not be really, there is no way of going forwards, not until we go backwards first.
I really have no problem with making 2 or 3 new modes, provided making them is not a crazy waste of resources. If they fail, there is little harm done. If they succeed however, that would be everything that none of our current modes have: Succeed.
Trying to attract the larger audience was an honest mistake, but perhaps it's time to try to attract the smaller audience, simply because we are more proficient at that, and should achieve better results.
Drunken naked Churchill's quote went: ''If you're going through Hell... Keep going''. We're in Hell right now, and going nowhere fast.
And an inspiring song: