im basing this off of, FarCry2 , but im thinking it how i would if i made a game,
~How FarCry2 Does it - Weapon Jams from extreme Usage and eventually explodes,
~How I would do it - Player who has say 20 kills 0 deaths, weapon starts to jam/misfire (meaning the bullet is a dud and have to reload a shot) then if the player progresses with teh same rifle,around 40 or 50 the gun blows/breaks the bolt, ~SOLUTION~ Picking up anew rifle off the ground.
(other ideas) -have gun deterioration with time instead of kills-make the gun jam every other shot-gun looses accuracy over time-reloading time increased-
i found it funner having to worry about the gun jamming while on a killing spree,than to the usual "hmm...i think this is my 19th *shoots* nope 20..hm..*yawn*" not fun , just another idea,
~How FarCry2 Does it - Weapon Jams from extreme Usage and eventually explodes,
~How I would do it - Player who has say 20 kills 0 deaths, weapon starts to jam/misfire (meaning the bullet is a dud and have to reload a shot) then if the player progresses with teh same rifle,around 40 or 50 the gun blows/breaks the bolt, ~SOLUTION~ Picking up anew rifle off the ground.
(other ideas) -have gun deterioration with time instead of kills-make the gun jam every other shot-gun looses accuracy over time-reloading time increased-
i found it funner having to worry about the gun jamming while on a killing spree,than to the usual "hmm...i think this is my 19th *shoots* nope 20..hm..*yawn*" not fun , just another idea,