Hello there,
a friend of mine is renting a linux KF2 server and since the Haloween update 2018 it always has a 3 to 5 second lag every time exactly after the last hit when a match ends. Doesn't matter whether the boss or last player dies.
During this time frame the ZEDs and other players run straight forward, looks similar to when the server is restarting while players are on it. (I had a server running on Windows for a while but currently not in a position to do so.)
Reinstalling the server did not help. It is not gameplay affecting thus not that bad but still bothers me a little bit.
So my question is, is that how KF2 linux server run currently or was this problem introduced by the company offering the server?
(Also since this Halloween update it lags noticeably when people join and the problem with being stuck in the loading screen for custom maps still persist after the hotfix but that's an other issue.)
a friend of mine is renting a linux KF2 server and since the Haloween update 2018 it always has a 3 to 5 second lag every time exactly after the last hit when a match ends. Doesn't matter whether the boss or last player dies.
During this time frame the ZEDs and other players run straight forward, looks similar to when the server is restarting while players are on it. (I had a server running on Windows for a while but currently not in a position to do so.)
Reinstalling the server did not help. It is not gameplay affecting thus not that bad but still bothers me a little bit.
So my question is, is that how KF2 linux server run currently or was this problem introduced by the company offering the server?
(Also since this Halloween update it lags noticeably when people join and the problem with being stuck in the loading screen for custom maps still persist after the hotfix but that's an other issue.)