I'm just wondering if now TWI is publishing the ball whether or not teotl studios got full access to the UE3 engine for their game the ball. Or whether its still based on the UDK.
If its on the full UE3 engine (which I expect), what sort of changes/additions were made to the base code that couldn't be done with the UDK?
If its on the full UE3 engine (which I expect), what sort of changes/additions were made to the base code that couldn't be done with the UDK?
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