In classic mode my MG will not reload whilst deployed on a wall, sandbags or in a window, all I get is the animation but the gun is still empty. I have to either undeploy or go deploy in the prone position to reload the MG at this time.
same here
In classic mode my MG will not reload whilst deployed on a wall, sandbags or in a window, all I get is the animation but the gun is still empty. I have to either undeploy or go deploy in the prone position to reload the MG at this time.
It's strange. I checked it out and both Soviet and German MG's work fine for me in detailed situations. Try posting this bug in a Support Section, maybe someone knows how to fix it.In classic mode my MG will not reload whilst deployed on a wall, sandbags or in a window, all I get is the animation but the gun is still empty. I have to either undeploy or go deploy in the prone position to reload the MG at this time.
It's strange. I checked it out and both Soviet and German MG's work fine for me in detailed situations. Try posting this bug in a Support Section, maybe someone knows how to fix it.
I personally think there are only two problems with the MGs right now:
-The Rambo hipfire everybody knows about
-The ability to hide the MGer when the MG is deployed on a slope or any kind of uneveN terrain, making you see only the weapon, but not his head
Fix these and the MGs are good enough for me. As for the HMGs, well, those definately need some other improvements, like limited ammo and barrels that are not immune to overheating.
Edit: spelled uneveR instead of uneveN xP
MGs are a lot better than they were before IMO. I started to play with the MG class a lot more often and I gotta say it kicks butt. I really don't want any changes to the accuracy of the MGs, as with very short bursts you can easily control the recoil and be very accurate at long ranges. I normally fire 2-3 round bursts and can hit people through the tiniest of holes.
2-3 rounds or, for particularly stable and accurate LMGs, 3-5 rounds.While I do agree it does feel a little better, MG's are meant for a little more than 2-3 round bursts, if using it like that any other weapon will do.
While I do agree it does feel a little better, MG's are meant for a little more than 2-3 round bursts, if using it like that any other weapon will do.
hope you weren't defending my country!I don't recall getting taught to fire the F89 while jogging, though.
You can shoulder fire an MG3 standing in short bursts even if you wanted to, I've done it many times in the Army, the only limitation is the strength in your arm to hold it up for extended times.
Just pointing out how stable these guns are, even if they aren't deployed. The recoil is highly exaggerated in this game, and many others.
I don't recall getting taught to fire the F89 while jogging, though.
Common sense would kick in, though. You know fire and movement, you know how the gun operates, now put yourself in that position in Grain Elevator or Danzig or absolutely anything else and you can see that it would cause little trouble to fire in that way.
In the end it's not unrealistic in any way that they could or would fire an MG on the move - bearing in mind that these guns only weigh (without ammo) around 10 kilos.
makes sense to me. not everything we do was taught to us. some things are done out of necessity and work just fine.Common sense would kick in, though. You know fire and movement, you know how the gun operates, now put yourself in that position in Grain Elevator or Danzig or absolutely anything else and you can see that it would cause little trouble to fire in that way.
In the end it's not unrealistic in any way that they could or would fire an MG on the move - bearing in mind that these guns only weigh (without ammo) around 10 kilos.
i'm not sure how we got on "hipfiring" anyway. this thread was about muzzle climb, if i remember right.