Is anyone else a bit disappointed?

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Lucan946

FNG / Fresh Meat
Jun 12, 2009
636
84
0
It's not ala BF2. Alot of your points have been addressed elsewhere, many, many, manymanymany times. I can accept you not liking things, but if you're not actually watching the footage before posting, you really ought to just not post.
 

Oldih

Glorious IS-2 Comrade
Nov 22, 2005
3,414
412
0
Finland
Nlogax said:
Doesn't matter. Recon planes were never used in this manner.

This might be the only thing where I just might agree, but we also lack proper forward observers regarding anything heavier than platoon's mortars, spotting rounds, directing fire, radio malfunctions\out of command or field telephones, laying new field telephone cable etc. It's just something one needs to live with

Smg and rifle classes have different roles. Elite is just a better version with no purpose at all except to deliberatly unbalance the game.

It's curious paradox that you're bringing up balance when a game that's more based on realism is fundementally unbalanced regarding certain factors, but what gives you the impression the game suddenly results into huge unbalanced mess?

It could be written on the map. (We need to take ground floor!) No need to be included in the hud.

Considering standard map what a platoon HQ might have had at its disposal, adding such unnecessarily huge markings on single buildings would obscure parts of the map critically and I doubt they would intensionally use them that way, and it's unrealistic for every soldier to have such well detailed map in their pockets aswell snarf snarf.

Still an useless buff. Oh and you mean blind firing with a bolt action? Sounds usefull. Like a shot in a million.

It's not diffrent with SMGs unless you're at point blank range.

Nlogax said:
Is ostfront is any indication, my hopes aren't set really high. I struggled the entire time I played to find a server on the east coast with kills indicators disabled

Generally speaking it's not the game developer's or game's fault if there's poor avaibility of\not servers in your geographical location.
 
Last edited:

Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
I sincerely hope you are just trolling, because your original and follow up posts are so rife with error...I mean, there is only one word that is necessary to describe your posts: wrong. It's not even a matter of opinion, you're simply factually incorrect about everything.
Good day, sir.
 
Last edited:

CopperHead

FNG / Fresh Meat
Mar 9, 2010
408
226
0
At least there are a good enough amount of Forumites to refute every bogus point this guy has made.
 

heady89

FNG / Fresh Meat
Aug 6, 2007
630
236
0
Sweden, Linkoping/Mjolby
This thread is nothing but a troll post, if the author if this thread is serious i feel sad for him. Not one single argument that you mention have any substance or make any sense at all, this is ridiculous.. just another rant.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,791
890
0
56
Newton, NJ
Hahahaha! My first use of the Dislike button! :D

Seriously, its fine to have an opinion, but almost everything has already been answered in articles or by the devs here on the forums :rolleyes:
 

Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
Um...what exactly do you suppose reconnaissance planes were for, if not for reconnoitering enemy troop movements and positions?


Hehe I think he would probably prefer it if after you called the plane the game was suspended for a few days while the motorcycle courier carried the exposed film from the plane to be developed and examined, and then returned with some map references so you could drop your arty into the empty field where the photographed troops were a few days earlier.

What fun that would be :rolleyes::D
 

Nlogax

FNG / Fresh Meat
Dec 30, 2006
69
47
0
I never thought you guys could go as far as defending recon planes the way they are implemented. If someone had proposed the exact same thing one year ago in the suggestion forum, he would have been flamed to death, and this anybody here can't possibly deny.
 
  • Like
Reactions: Pvt.Skoko

LemoN

FNG / Fresh Meat
Feb 26, 2006
6,293
2,346
0
34
Prussotroll's Bridge
From the recently released trailer and gameplay videos, what I learned about the game that disappointed me so far :
  • Ugly menus.
  • Every class gets a sidearm.
  • Achievements.
  • Morale system (useless and a console gimmick) with music (I really don't want to hear it).
  • Movement seems as clunky as before.
  • Animations still seems slow and delayed.
  • The crouch running animation is especially hilarious.
  • Gibbing is still only limited to limbs, with predetermined dislocating areas.
  • Big unecessary arrow when you choose a spot for artillery.
  • Free aim is always bad in a game no matter how you put it (if you have no way to disabble it). I thought Tripwire would have learned from Arma's mistakes.
  • Unecessary cover system. Create good movements and you won't need one, and this one looks like it will be frustrating as hell, trying to get away from sticky walls...
  • Those lame old sounds featured in the trailer (which I hope won't be in the real game).
  • Zooming with every weapon. Idk if many people remembers when they said they would never fiddle with this).
  • Commander mode? really? Is this BF2?
  • Recon plane aka UAV from modern warfare (red dots on a WW2 map? really? worse new feature imo).
  • Cap bars, which I never liked, and hoped they could find a way to get rid of.
  • Still no destruction, so same tank issues as before (they didn't show anything with those mortar strikes).
  • Useless graphical gimmicks, like with the sniper scope.
  • Elite classes, as seen from the menu (I prefer my game to be fair for everyone?).
  • Green fluorescent names over people's head (destroy immersion).
  • No major graphical differences between this and the old version. It looks the same except for bloom all over the place. Almost looks like a dowgrade, as I liked the grittier version much more.
  • Text updates popping up in your face to tells you who is attacking what. I really don't need a game saturated with info. Did they tell you which bombsite the bomb was planted in counter strike?
  • MINIMAP!
  • Big symbols for cap zones which are seen through walls. Your player base can't learn basic maps?)
  • Single player mode is playing with bots with no real story?
  • Bullet time travel is good, but will probably still be linked to user lag, resulting in ridiculous sightings (like a 2 seconds delay at 100 meters, making the game effectively unplayable).
  • Blind firing makes smgs even more OP: it wasn't needed.
  • Still feels like a paying mod overall.

On the plus side :
  • Countdown mode sounds interesting.
  • Tanks animations look well done :)IS2:), but seeing your dude from a third person perspective can break the immersion. I hope there is an exit animation too (doubt it).

There is a thread for these kind of lists.
http://forums.tripwireinteractive.com/showthread.php?t=45138
 

Oldih

Glorious IS-2 Comrade
Nov 22, 2005
3,414
412
0
Finland
I never thought you guys could go as far as defending recon planes the way they are implemented. If someone had proposed the exact same thing one year ago in the suggestion forum, he would have been flamed to death, and this anybody here can't possibly deny.

Seems like you weren't around when the recon planes were seen the first time in Gamescon videos. It was quite interesting lightshow regarding the burning gasoline. The problem what was mostly picked up was not the recon plane itself, but the fact a platoon HQ would have access to recon plane in such fashion and the way it initially seems to work, and based on what some TWI devs have said afterwards about it it may not seem that bad after all. It doesn't still make the system that realistic, but there's still several variables which may make or break the feature ultimately as we only know what was in the alpha.

Just for the record, I am still very skeptic about the recon planes but I am still not willing to start a witchhunt based on something that's still WIP.
 

The Masta

FNG / Fresh Meat
Nov 23, 2005
4,138
908
0
33
Elitist Prick Flight School
facepalmrammjaeger.jpg