before someone says it, please don't mention that "we" aren't trained soldiers, so our avatars in-game should not act like they know how to shoot.
Heh, game is a game.

Having lots, some, little or no firearms-handling experience ultimately doesn't enter into it. I know a few current and a lot of ex-serving members play RO2, but in the end it's not like that has anything to do with...anything, ultimately.
It's around for fun - that's certainly why I play anything. If it isn't fun, there's always my car to wash or a dish to clean or something I could be doing.
Personally I'm not a big fan of people banging on about realism, and it sort of begs the question to me of when there's 'enough' realism.
People go on about wanting there to be a perfectly human amount of resistance when firing a rifle, or even the
slightest audio increase in the 'crack' of a nearby round for authenticity, yet we're happy for...the world to magically turn black, white and fuzzy when you're suppressed, as an example.
I dunno', there was about an 8-10 year gap between me playing RO2 and playing any other online game, so I guess I missed a lot (like absolutely any CoD - or RO1, for that matter). Apart from some minor bugs, which always get picked up along the way over time, I think this game's perfect
from my naive point of view. I've sunk 250+ hours into on across two Steam profiles, and especially as custom maps keep rolling through and being improved upon, I'm just enjoying it more - realism or no.
Anyhoo, just my two cents. Enough walls of text.