Iron Europe: 1914-1916

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CrazyThumbs

FNG / Fresh Meat
Jun 1, 2006
388
23
0
I wish you all the luck there is! but i have one question: is it possible to play this mod before RO2 actually comes out?

and euhm, is there someway to help the mod without having softwares and modding skills? i really want to do something

You'll have to wait for RO:HoS to come out before you can play. It'll actually be a couple of months after since we have to get everything in game, finish up the maps, and start testing.

As to the 2nd question, you do need to have some sort of technical skill. Modeling/texturing and animating are the main things right now.
 

mandead

FNG / Fresh Meat
Jun 16, 2009
189
45
0
United Kingdom
This mod will be utterly fantastic but remember that German tanks should be non-existent until 1918 (and thus for this mod) whilst the British get Mark Is and maybe IIs in 1916.

Will there be any maps where the British get a tank or two for INF support, and the Germans get some primitive AT weapons?

I realise the focus is on the start of the war so as to try and avoid tank and aerial battles but it would be awesome to have a Mark I (perhaps just female if you wanted to keep things balanced) on a map or two if you're interested in trying your hand at tank modelling. :cool:

I've never modded this engine (or RO's) but would be willing to help out with something if it would be appreciated/helpful.
 

Lt_Kettch

FNG / Fresh Meat
Yes we too think it is going to be fantastic. Tanks are not planned at the moment but that always depends on manpower. If we have enough resources left for tanks (which we don't have atm) we will add them.

Check out our FAQ maybe some of your questions are already answered (the tank question is :) ). Some parts maybe be outdated should fix that :/

http://ironeuropegame.com/faq.php?cat_id=2
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
Game 2 means RO2:HoS (we didn't have a name so we had to make one up :eek:) And when the Game 2 talk started we didn't knew that Killing Floor is in devlopment which is obviously the 2nd game by TWI. I really need to update the FAQ :(

Ewoks can't write FAQs

YUB YUB Commander!
 

sampsa

FNG / Fresh Meat
May 30, 2006
299
61
0
Reserve
modding isn't always fun ;)

What are you saying. I had so much fun with other betatesters when the team produced something to play and we were like "This is poop. Redo everything.":D

Of course we gave good feedback why it was poop:cool:
 
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mandead

FNG / Fresh Meat
Jun 16, 2009
189
45
0
United Kingdom
oi!

I demand some information. :D

You're already developing the game in tandem with RO2, In Country and Rising Storm, yeah?

So, for example, if RO2 is released in February, when will we see v1.0 of Iron Europe? Around the same time? March?

What sort of stuff will be in the RC? How many maps are playable? How many do you plan to ship with? 4? 5?

I want to use a Lee Enfield and kill Jerries ASAP. :(
 

Lt_Kettch

FNG / Fresh Meat
No tandem or joint development with the other mod teams atm.

My personal goal is to have a public release 6 months after RO2:HoS comes out we will see if we make that. Earlier wouldn't make any sense because everybody is still playing HoS anyway :D

4 maps are planned out, at least two new character models (German and British First World War soldiers), machine guns, rifles, grenades and melee weapons for both sides and for the rest we will see ;)

And play Mare Nostrum in the meantime ;)
 
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Flogger23m

FNG / Fresh Meat
May 5, 2009
3,438
538
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I'd release the game with more than 4 maps... it seems that MP mods that are released with few maps and content seem to die quicker than if they were released with more maps up front.



But, if that goal does come true, that would be great. :D
 

CrazyThumbs

FNG / Fresh Meat
Jun 1, 2006
388
23
0
We have more than 4 maps planned. Just 4 that are currently fully planned out (all the research is done).
Also keep in mind that the characters for both sides have many variations, as uniforms changed throughout the course of the war, and different soldiers had different responsibilities.