Infantry weapons that should be added for Red orchestra 2

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Unus Offa Unus Nex

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Again, none of those were at Stalingrad x3ckid...

In addition to this the Volksturm VG assault rifle wasn't made until in 1945, and in very limited numbers.
 

Victhor-ASH

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I know that, I posted those videos to see some examples about the weapons i mentioned before:p , does anyone know any weapon used by the Wehrmacht in high numbers like the Mp 28 type of reloading smg guns?
 

Victhor-ASH

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but what does anyone think about the Steyr Mannlincher why not add it as a weapon variant for the riflemen if russians have shortened variants for theyr rifles why won't the germans have too?
 

Grobut

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Again, none of those were at Stalingrad x3ckid...

In addition to this the Volksturm VG assault rifle wasn't made until in 1945, and in very limited numbers.

Don't waste your breath mate, he won't listen, he just asks again even louder..
 

Victhor-ASH

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Man I asked your opinion about something and you speak about something else, what is the point in repeting the same phrase like a robot, isn't this conversation. You ask something you respond, I understand the balance problem I can read what you say, but as I stated earlier this are just ideeas, they won't be added to the game only if the producers agree.

And of course I know the backround of the weapons before I post them I document before posting. I understand how absurde would be to introduce such a weapon in-game. But you don't need to play smartass just because you are an older member of this comunity.

I don't think you understand the reason of this thread. I don't post weapons to be added for the game only ideeas and like I stated the best ones would be added to the game. And for the sake of balance and other things to make the game funnier to play stop complaining about this. I posted weapons that were produced in high numbers and used extensively by the Germans but you continue thinking that I don't understand balance. Now let me ask you who doesn't understand balance the person wich explains to you his reason or someone that doesn't have anything better to do rather than continuing to repete the same thing because they don't have anything else better to do.
 
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Dan The Viking

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By that logic I could ask for the game to have tanks with weaponized Tesla coils, Hueys with giant chainsaws hanging from the bottom and cyborg Hun cavalry on jet-engine velociraptors with sonic hand grenades and vibro-spears.
Actually, I want to see that in a game...

But what do you guys think about the Geballte Ladung? I don't know if that was an idea that was around in Stalingrad, but I don't think it would be too far-fetched. Just make it a timed charge, y'know?
 
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Victhor-ASH

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Dude, you have read only the robot word from my phrase no? Thats the reason you came with such an argument, my answer makes very good sense and is very specific. So before posting something please read all that I post.

But why limit only at Stalingrad? When the halftrack update would be released I bet that the producers would start figuring out new ways to implement many other world war 2 timeperiods, so that they would not limit only to the Stalingrad battles. Because of the custom maps added by the comunity it is already pretty unrealistic because it doesn't support the Stalingrad maps 100% the custom maps are already after the battle was fought or before, so it isn't so historically accurate after all.
 

Victhor-ASH

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Man I asked your opinion about something and you speak about something else, what is the point in repeting the same phrase like a robot

Sorry if I ofended you I thought you didn't understand what I meant by robot.:D . That beeing the main reason you started talking about the futuristic ideeas of sci-fi imagined weapons and other things.
 

Andrew Blake

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But what do you guys think about the Geballte Ladung? I don't know if that was an idea that was around in Stalingrad, but I don't think it would be too far-fetched. Just make it a timed charge, y'know?

I think its a good idea, though the devs have already used time making the current AT 'grenade'. I find it unlikely they would use time to 'fix' it. So modders would have to put it in. Even so I have no problem with it being added, and having similar properties as the russian AT nade. I am for it.

Good weapons suggestions, though some issues with the G98. Most of them were sold when they replaced with the k98k's. Though they were used by SS and the volkstrum.. Not much info used elsewhere. Too bad as I would like to see it in-game.
As it would be fun to be able to sometimes to choose between a long and short bolt rifle as germans. Russians have M44, M38 and MN91/30 to choose from, germans only have the good old k98.

P640(b) surely would have seen action in stalingard, more of them than the c96 haha.

MP41(r) I wonder how many of these were prodused? Maybe this could be an upgrade to the MP40 haahah:rolleyes: This gun would be easy enough to get values from though, I wonder how it would sound etc. Kinda rare to get a good model of etc.

It would be nice if they added the PPSH as MP717(r) for use of the germans. They were infact used. Maybe to elite assult, but it kinda ****'s balance. As a side note, it would be realistic and fun if they could be used to community maps focused more on small maps with more SMGS. (focused around stalingard.)

*rant off.*
 

Unus Offa Unus Nex

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Man I asked your opinion about something and you speak about something else, what is the point in repeting the same phrase like a robot, isn't this conversation. You ask something you respond, I understand the balance problem I can read what you say, but as I stated earlier this are just ideeas, they won't be added to the game only if the producers agree.

Balance ? Again ? *sigh* No x3ckid, you obviously can't read what I write because I've told you several times by now that balance isn't the issue.

And of course I know the backround of the weapons before I post them I document before posting. I understand how absurde would be to introduce such a weapon in-game. But you don't need to play smartass just because you are an older member of this comunity.

See that's exactly the problem, you don't know enough about the weapons you're suggesting x3ckid. Instead you sorta make stuff up as you go, claiming that the VZ-24 & ZH-29 not only were used extensively in Stalingrad but also that they fired a more powerful higher caliber round that the K98k etc etc.. none of which is true.

I don't think you understand the reason of this thread. I don't post weapons to be added for the game only ideeas and like I stated the best ones would be added to the game. And for the sake of balance and other things to make the game funnier to play stop complaining about this. I posted weapons that were produced in high numbers and used extensively by the Germans but you continue thinking that I don't understand balance. Now let me ask you who doesn't understand balance the person wich explains to you his reason or someone that doesn't have anything better to do rather than continuing to repete the same thing because they don't have anything else better to do.

Ah, the balance thing again...

Truthfully x3ckid, the only one repeating themselves in this thread over and over again is yourself.
 
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Dan The Viking

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Maybe we should just ignore it and get to discussing the realistic suggestions.
I was unable to really compare and tell, but does the Stielhandgranate go farther than the F1? I can't tell. And am I really the only person who wants correct grenades? I want the grenades to actually have fragmentation. I've never really seen that done in a game before.
 

Unus Offa Unus Nex

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Maybe we should just ignore it and get to discussing the realistic suggestions.
I was unable to really compare and tell, but does the Stielhandgranate go farther than the F1? I can't tell. And am I really the only person who wants correct grenades? I want the grenades to actually have fragmentation. I've never really seen that done in a game before.

Do you mean ingame ?

In reality the stick grenade can be thrown further and features a considerably larger explosive filler than the F1, relying on the concussive effect of a large blast to incapacitate the enemy rather than shrapnel - eventhough a fragmentation sleeve was available which made it probably the deadliest hand grenade of the war.
 

Dan The Viking

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Do you mean ingame ?

In reality the stick grenade can be thrown further and features a considerably larger explosive filler than the F1, relying on the concussive effect of a large blast to incapacitate the enemy rather than shrapnel - eventhough a fragmentation sleeve was available which made it probably the deadliest hand grenade of the war.

I mean in game. I know it could be thrown really far in real life. I don't really understand the reasoning for straying from that design. I guess they just did it for logistics.
 

THunter

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Just a note. The Vz24 was at stalingrad without a doubt. Lots of them were issued to troops that had behind the line duty...even combat units were sometimes fully equiped with them. They were pretty common, ive read that even 11 german divisions were armed with Vz24s. They captured buttloads of those things when they invaded poland. It wasnt uncommon for Luftwaffe units at airfields to also be issued Vz24s. The Czechs also made romanian Vz24s for the romanians. They made roughly about 625,000 Romanian vz. 24s. Romanian vz. 24's saw action in Ukraine, Barbarossa, and Stalingrad in the hands of Romanian Soldiers fighting for the germans. There were also German units with Croatian volunteers fighting at stalingrad (the 369TH)...however I am not sure what the croations were armed with.

The G.24(t) might have been there. The G.24(t) is basicly a Vz24 produced when the germans took over that BRNO factory. It was made in 1941 & 42.

The Vz33...could have also been there...but if it was...it was in tiny numbers. You probably had a better chance of seeing a G41 than a Vz33. Vz33 is pretty darn rare. Even back then.

The G33/40 is basicly a german made Vz33 but with certain german features. Made 1940-1942. They were issued to gebirgsj
 
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