Infantry weapons that should be added for Red orchestra 2

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Victhor-ASH

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Yea that specific model of grenade launcher that doesn't mean that further production was stopmped as I proposed a mosin nagant with supressor or a grenade launcher for engineer I want opinions about it, what do you think of it.
 
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ross

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They are both terrible ideas and have no place in a game that claims to be "historically accurate" or "authentic". Make a game about super secret special forces and include rare experimental weapons and failed developments, not a game about the average infantry soldier, issued the exact same type of rifle as tens of millions of his comrades and who did absolutely nothing to modify it in any way, shape or form.

RO2 is not the place for this stuff and TWI clearly set a very bad precedent with the MKb and AVT, as well as the various unlockable attachments, because now it seems that all the recent arrivals want their weapon to be some precious, unique snowflake.

And yes, actually. It does mean further production was stopped. As far as I am aware the Soviets did not field a rifle-grenade launcher for the 91/30 in any numbers following that, which means your idea would require including a really obscure failed prototype, if there was one, or making one up completely. Then again, we have G41s with ZF4 sights on 1944 K98 mounts, so I guess I shouldn't be surprised if one appears in the game.
 
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ro2player

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If the germans had modified theyr weapons in such a way i am pretty sure that the russians did that too. They had many interesting attachments that were used, the rifle grenade, flash supressor and many others were pretty common. I couldnt find veritable information about the supresed bolt action rifles but I am sure they were used by special operation forces like the welrod pistol or the de-lisle silenced carabine
images


I found in the men of war editor a silenced version for all rifles, wouldnt be fun to have a class to act like a saboteur with silenced weapons to distrupt enemy forces but also act like a scout.

Guy, we are not in men of war...
Now you will want secret weapon look like secret weapons of battlefield 1942. Don't create a new RO 2 with another weapons. Except MG42 and luger RO 2 don't need it.

RO2 should not be about 'balance' by adding weapons. If you want that kind of 'balance', go play something else.

As far as I'm concerned, those two weapons should be removed, the G41's second scope should be removed since that combination did not exist in the first place, the MP 40-II should be removed, and the PPD-40, M38 carbine, DT-28 and early MG 42 added, along with the Luger and severely limiting the numbers of C96s available. Historically accurate, better balance weapon-wise, and more variety and choice without making things up for the sake of padding out the unlock system.

I'm agree with Ross. Don't make RO 2 a new BF1942 secret weapons, please.
 
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Victhor-ASH

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I dont want to insinuate that I would make the game in my way, this are only ideeas proposed by me of new types of weapons. This thread is only for discussion of weapons that will suit balance and also secret weapons that would be nice to add in the future, or weapon ugrades, I know that many of them wouldn't be balanced but I make the topic only for discussion. Of course only the best ideeas would be in the game.
 

r5cya

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I dont want to insinuate that I would make the game in my way, this are only ideeas proposed by me of new types of weapons. This thread is only for discussion of weapons that will suit balance and also secret weapons that would be nice to add in the future, or weapon ugrades, I know that many of them wouldn't be balanced but I make the topic only for discussion. Of course only the best ideeas would be in the game.
why don't you start a poll on wether anyone would like these kinds of weapons in the game. i think you'll find you're in a very small minority.:(
 

Victhor-ASH

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Maybe I didnt express myself clear enough but the purpose of this thread was at first to act with ideeas for weapons and things like that, I intended to add and discuss ideeas not to really implement in the game, because that is what the forum is no? By the weapons I proposed they were only ideeas debatable to add them or not in game and how would they work if they were implemented.

Of course I am a self concious person and I can observe that the ideea of implementing so many weapons would be rubish because it would not involve in having any balance at all.

But all in all I would like to continue the ideea of this topic forward :D by discussing about upgrades and weapons used throughout the war but very good ideeas should be signalised and serve as a beacon for the producers but anyway I know that Im not a very popular user of this forum so my ideeas willn't be considered good if I don't get any more reputation so what I ask from the people who post on this thread is Seriousnes and also to not keep it off-topic, just with important exceptions and clauses and also to respect each other. If this thread is to be about weapons let us discus about weapons, Ain't I right ?
 

r5cya

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if all you want to do is discuss the oddball weapons that were used in ww2, that's fine. i was under the impression you wanted to put them in the game though. since that is what the title of the thread implies. if you just want to talk about them great, if you really want them in the game, do like i said and create a poll. then you'll know if you're just wasting time.

wanna discuss transportation options? i like this one.
the-flying-jeep.jpg
 
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Victhor-ASH

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I mentioned that only good and genious ideeas should be implemented in the game, not every ideea that we state, clearly not because I agree that many of my ideeas would just look silly if they would've been implemented in the game but you must understand that this thread is only for ideeas to be discused is up for the game producers to take the best ideeas and implement them inside the game, isn't this the main point of the forum topic with ideeas and suggestions? :p
 

Unus Offa Unus Nex

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xc3kid, why do you want to add weapons that weren't used until very late in the war, or never at all even ? Don't you think that would kind of ruin the realism ?

I believe you have misunderstood what this game is (or should I say 'should be') all about.
 
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Victhor-ASH

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What I meant to say, was that I hope the best ideeas for weapons to be implemented I don't mean the weapons used late in the war only the ones that achieve balance and a very good game experience for you to play. Doesn't anyone agree? ALSO MY NICKNAME IS: x3ckid
 
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Clowndoe

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Is x3c anything like xtc? If so, I'll have some.

But seriously, doesn't everyone in the forum unanimously shooting down every attachment and weapon idea show that there's not one that anybody thinks would make a better gameplay experience?
 

Victhor-ASH

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I think you're right, but we should really concentrate on the good and interesting ones, I prosposed in eralier posts the german Panzerbusche 39 instead of the PTRS so that it wouldve employed a different strategy to fire and also would have been easyer to use. Also you wouldve needed to use cover more often, but I want to ask something why not add a system for the gunners and anti tank riflemen so that when they want to position themselves in a place to put the weapon in position but they they are still crouched while postioning the weapon ?
panzerbusche-39-pzb39.jpg


Also I dont know what is wrong about the rifle grenade launcher system, maybe the production stopped in 42 for russians, but that didnt mean the end of it they made so many that they were distributed to many of the soldiers same thing with the KV 2 eventough production stoped they were still used. I proposed the Grenade launcher to be a weapon that should stun the enemy rather than kill them.
images
, THIS
0.jpg
OR
xgerman_antitank15_rifle_grenade.jpg


And for russians why not add the DT 29
stock-photo-ussr-russia-at-the-ww-soviet-tank-light-machinegun-dyagterev-dt-model-used-in-38114191.jpg


They were used in the war, the dp 28 should be the main weapon for russian mg, but the Dt 29 should be another variant like the German have the MG 34 and MG 42, or MG 26 the DT 29 should be the same variant for the DP 28 but instead of viewing how many bullets you have in the mag in the DT 29 you cant see. Also as if I remember corectly http://world.guns.ru/machine/rus/dp-dpm-rp-46-e.html they also added a belt feature for the Dergtyarev machinegun.
 
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ro2player

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Infantry weapons that should be added for Red orchestra 2

Not necessary. Anothers problems are more importants. They need to be solve firstly. MG42, luger and grenade launcher for kar and mosin are good ideas. But it's the first problem tripwire need to solve.
 
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Andrew Blake

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Dec 6, 2011
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X3ckid you keep posting wierd prototype weapons no one really wants in the game. You need to understand that the weapons are part of the game immersion. You don't feel like your playing a ww2 game with weapons that weren't there, nor used by normal troops. It totally destroys the experience.

You may bring up your argument that MKB and AVT is there therefore why not add more wierd guns. But infact that destroyed the feel of the game for many and still kinda does, people still complain about it. (albeit more jokingly)


No one has anything against adding more weapons as long as they make sense. ask yourslef.
When was they prodused?
How many was made?
Who was given these weapons?/and where?
Does they add much do gameplay?

Let's look at the Panzerbusche 39 you suggested. Fine suggestion in many ways. But you fail to analyse why TWI only added one anti-tank rifle. Why? Most likely balance, more realistic AT-rifles, and amount of work.
Looking at that, I would say that there are alot better alternatives they could make.

I would just like to mention, few of you probobrly know (or remember) the PTRS-41 sounds are not of an real PTRS, but of an finnish LAHTI.


That's just what I wanted to say, anyway just keep posting.. Just make them more relevant hahahaa ha..
 

Victhor-ASH

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K this are the two rifles I was intrigued about the sounds you can hear clearly the difference this is the Lahti Fireing the 20mm lahti Anti tank gun - YouTube and this is the Ptrs Spring Offensive PTRS-41 14.5mm Anti-Tank Rifle - 5/24/09 - YouTube.

But instead of complaining without a reason about the game balance I really think that the producers know what ideeas to implement in the game. Instead of complaining if the ideeas would affect or not the gameplay we should first discuss how would they affect gameplay, there were many weapon prototypes or weapons that I hadn't stated but were produce in high numbers

If anyone is interested to inform about the exact number, fire rate and many things like that I recommend all of you to visit this website like MG 36 http://world.guns.ru/machine/de/mg-35-36-knorr-bremse-e.html, the MG 8/18 http://world.guns.ru/machine/de/mg-0-e.html

And rusian Dergtyarev variants http://world.guns.ru/machine/rus/dp-dpm-rp-46-e.html

Here is a portable model of the famous Russian maxim http://world.guns.ru/machine/rus/maxim-m1910-30-e.html

http://world.guns.ru/machine/rus/ds-39-e.html the DS 29 and also the Sg 43 http://world.guns.ru/machine/rus/gorjunov-sg-43-sgm-e.html

Another interesting feature for the anti tank would be to hipfire it. HMM?
 
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r5cya

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Is x3c anything like xtc? If so, I'll have some.

But seriously, doesn't everyone in the forum unanimously shooting down every attachment and weapon idea show that there's not one that anybody thinks would make a better gameplay experience?
i'm all for this kind of stuff. as long as it's on a whole new version of the game. how about on "arcade"? i'd love the gun that shoots around corners and the dogs with at nades on their back! and gimme some molotov coctails and some flamethrowers while you're at it. just not in classic or realism.
yeah, i'd play with those for ****s-n-giggles once in a while.:D
 

Victhor-ASH

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I understand your afirmation but what I have to ask you, HAVE YOU READ THE topic about the russian and german guns before posting?

Those are only ideeas of what weapons I would like to see in the game, I dont mean that the game really needs them they are only as ideeas (and by ideeas I would like to see in the game I am refering to what weapons would be cool to add, not for the sake or the balance or anything, I am refering on this thread only as a confirmation to specify the weapons for what would they be used ). :IS2::confused::IS2:

:mad: and you don't need to act like you are Maflada (who knows it all). This thread is to discuss ideeas about weapons, that could be implemented in game is like the other threads but at a larger scale I want to employ, tanks, infantry uniformes, costumes and also weapons.(I know the title specifies only weapons but I didn't have enough space to make a longer thread title). So stop mutthering all the discussions about game balance and all, only the most excelent ideeas should be picked up for implementation in the game.

As for the machineguns post I had made this refers to show all of you what other Machineguns would have been used on the Eastern front and specifically in the battle of Stalingrad. So what I ask you can we remain in thread and discuss about the ideea I started thanks:p
 
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