Improving draw distance

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plaToon

FNG / Fresh Meat
Aug 6, 2011
28
2
0
Hi guys.

Great game, really enjoying it.

Does anyone know how to improve the draw distances? I've tried everything in the options and I can't seem to get it to improve.

There's nothing that ruins the immersion more than going into iron sights and having the textures of a bush or the roof of a house fade in so much.

It's even worse in the first level with the fences and stuff.

Just wondering if there's been an .ini fix for this yet or if there's some setting I've missed which sorts this out.

Thanks.
 

deminio

FNG / Fresh Meat
Aug 30, 2011
19
0
0
Its the Occlusion Quality, but at least for me , not working. Every time i'm setting it at High ,defaults back at Normal :S
Trying to find a workaround with no luck so far
 

plaToon

FNG / Fresh Meat
Aug 6, 2011
28
2
0
Its the Occlusion Quality, but at least for me , not working. Every time i'm setting it at High ,defaults back at Normal :S
Trying to find a workaround with no luck so far

Just tried it and it keeps doing this for me too.
 

Plata

FNG / Fresh Meat
Sep 17, 2011
10
0
0
Is there a solution or workarround for this now. I did not notice the problem in the beging of the beta, but after the the first patch. Could be the maps though.
 

Borysson

FNG / Fresh Meat
Dec 25, 2011
1
0
0
Same problem here

Same problem here

I would love to play this game more, but it is like playing in fog, can barely see enemies. Perhaps it is my chitty Graphics card, but wish this issue could still be fixed. Off to play Project Reality for now.
 

hekuball

FNG / Fresh Meat
Mar 13, 2006
563
202
0
yeh, it can be a problem. Sometimes on Ogledow, you see an enemy from the commander hatch, switch to gun and hes just fog.
 

FBX

FNG / Fresh Meat
Aug 17, 2006
238
42
0
That's a very old UI bug. You're changing it but it doesn't matter.
 

ARMY guy

FNG / Fresh Meat
Nov 16, 2011
278
202
0
Cleveland OH
Yeah it seems like even with my slider all the way to the right, or left, the pop in is still the same. I hope they have a setting sometime where you can remove pop in and just display everything like all games, people with the horse power should be able to.
 

[TW]redeye

Programmer
Jun 21, 2010
336
101
0
Roswell, GA
Every time i'm setting it at High ,defaults back at Normal

That's a very old UI bug. You're changing it but it doesn't matter.

Thanks for pointing it out. I've fixed this, and the change will take effect when the next patch goes out. The occlusion quality setting was working before as well but the text next to it was not correct.

The Occlusion Quality setting reduces the pop-in of meshes when you rotate the camera quickly or look around the corner for example. It is not tied to the draw distance - that is the LOD system.
 
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