Some (potentially personal / opinionated) criticism of the current build:
Scoped rifles are a pain to use. All "benefits" are lost when you can't even track a target or LEAD A TARGET without losing them in a haze of black fuzz. I would suggest a drastic speed up of the re-alignment. (Gameplay over "Realism")
The screen fading the black is, for the most part, a tad frustrating as I want to feel some control as to whats going on in terms of your after death UI experience. I would suggest the spawning menu being placed over the top of the fading to black.
The volumes for explosions and gunshots are still just that smidgen too loud, I have to turn the in-game volume down after half an hour, up to the point that they are no louder than the stock sounds anyways (Like, whats the point anymore

).
I want mai objective capture music back! (Or at least as an option Client-Side)
I understand that you don't want people relying on pistols for battles, but I feel like 2 mags is just too few. Especially for the AT rifleman class.
Death screams are a little too frequent, they lose their fahzaz. I would prefer the Stock-game style of doing them, E.G Heart, Neck, Groin and limb severing shots.
Other than the above ^ I like what you've done. Shooting is still nice and doable without delving into RO:OSt old-man arm aches. Molotovs are fun, if a little too easy to use in some cases.