Very cool! I've heard of those campaign events but my schedule is a bit too inflexible to participate. I do have the latest version of HSFX, though, so maybe I will sometime.When do you normally fly coop Hockey? I haven't flown coop in ages so I might take you up on that. And yes like Hockeysaid IL2 1946 is probably the best value for money of any game I've ever bought (only thing that comes close is the original Operation Flashpoint for me). The amount of content is ridiculous and the multiplayer community is STILL going strong even after a decade! (make sure to get HyperLobby if you want to play mutliplayer) If any of you have not you on here don't have this game yet I highly recommend it.
If anyone is interested in an campaign setting with all human pilots check out Ghost Skies. Join the forum if you're interested.
Most of the people involved are in a squadron (as I am), but there's also a freelance unit. Experience is a good idea though if you want to join, because a lot of the people flying have been flying for years, some since the game's original release, and some are really good.
We're flying a Burma campaign right now (Zekes and Oscars vs P40s, Hurricanes and Buffaloes, and assorted bombers), and will be doing a Kiev campaign next. Player numbers for each mission are normally 45-50. Basically the meta game consists of moving ground columns around to capture territory. Recently my side just managed to take an enemy airfield after a very blood air skirmish that ensued as our armor and infantry units were moving towards it. Enemy planes were taking off while being shelled by artillery just down the road . After we beat off the enemy planes we strafed out the remaining flak and defending infantry coming in at 30 meters above the deck (they can't get their guns that low).
We're flying HSFX so you'll need that. You'll need TS3 and a mic too obviously. Missions are Tuesday, Friday, and Sunday night 9:30PM EST. (sorry Euros )
Missions run for 90 minutes, if you get killed or captured that's it for the night. If you bail over friendly territory you're out for 20 minutes, if you ditch in friendly territory you're out for 13. Basically this means that people aren't completely careless with their lives like you see in a dogfight server. It's also full real with the exception that we have the small speed/altitude display in the bottom left (so people don't have to read the confusing Japanese displays). No external views or tags or any of that nonsense though . So you need to be able to identify planes and use your map to get around. People don't take too well to getting shot down by friendlies .
As for when I play COOP, the time and day varies ... just depends on when my friends hop on our TS server and want to fly.
As a side note, I linked that video to a friend of mine on Steam a couple of days ago and his reply was "You should play Cliffs of Dover instead." I said "No Thanks" which prompted him to ask why. I then listed a litany of reasons ranging from the lack of a dynamic campaign, a limited selection of theaters and aircraft, super buggy AI that doesn't follow the laws of physics or have basic intelligence, a badly optimized graphics engine, a lack of community coop content, and the fact that the sim is literally full of bugs to this day. That made him pretty mad, but he never had a rebuttal. I should have then said to him, "You should play IL-2 1946." But I didn't want to be arrogant right back at him.
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