Please tell me you copy and pasted this from there as a joke.hmm im not sure about vac i use trainers for very old games like finalfantasy 7 roller coaster tycoon ect and it looks like if i left them running i cud get banned from a steam game even tho im using them on a non steam game single player this is wrong luckily this has never happened but i will be sure to restart my pc after using them from now on at the end of the day who is valve to tell me i cant edit my finalfantasy 7 charactors after all ive completed the game legit about 20 times and its got nuffink to do with steam or multiplayer i think they need to be a little less harsh sometimes but it is a tricky subject as i dont want hackers in my online games
There are four recorded instances of incorrect detections, all quickly rescinded:
VAC1: On its initial release, VAC would issue bans for faulty memory. Valve quickly updated VAC to only kick for faulty memory and reversed all bans for faulty memory.
VAC1: The effect of running the VAC-protected game through the Cedega software compatibility layer for Linux.
VAC1: An apparent server-side glitch on April 1, 2004.
VAC2: Over two weeks in July 2010, approximately 12,000 owners of Call of Duty: Modern Warfare 2 were banned when Steam updated a DLL file on-disk after it had been loaded into memory by the game. Those affected received a free copy of Left 4 Dead 2 and/or a gift copy to send to a friend.
There are four recorded instances of the "benign cheats" described above triggering bans. These are:
VAC1: HLamp, which allowed the user to control Winamp from the game's interface. Detection later reversed, and all bans caused by it rescinded.
VAC2: The X-Spectate tool, which allowed server administrators to enable a wallhack effect while spectating to help decide if another player was doing the same. Later downgraded to a kick from the server, but bans not rescinded.
VAC2: The single-player Half-Life modifications Paranoia and Half-Life FX, which made changes to the engine's renderer that propagated to multi-player games. This still triggers a ban and no bans caused by it have been reversed.
VAC and VAC2: sXe Injected, an anti-cheat system for Counter-Strike, however, does not trigger a VAC ban anymore.
So if I am reading this correctly there are two single player mods for Half-Life that can not only get you banned but valve will not reverse the ban if this happens. That sounds extremely dodgy to meVAC2: The single-player Half-Life modifications Paranoia and Half-Life FX, which made changes to the engine's renderer that propagated to multi-player games. This still triggers a ban and no bans caused by it have been reversed.